Default mapping files now offer the Red Inner Jog Leds to behave as above.
Available in builds ending at .949 (or higher)
Available in builds ending at .949 (or higher)
geposted Wed 04 Mar 15 @ 3:38 pm
So I guess what im reading is that you cannot use vdj 7 with the pioneer ddj sx2 I gotta spend more money to upgrade to vdj 8?
geposted Thu 05 Mar 15 @ 12:46 am
No, as your license also includes version 8 - just download it from the download link in the navigation and activate the Computer by entering your username and password at the first start of the Software.
Greets, Heiko
Greets, Heiko
geposted Thu 05 Mar 15 @ 12:52 am
djdad wrote :
@Keith, could you please explain in what way "the implementation is basic" and the RGB Leds are poorly mapped ?
Sorry, the words didn't come out the right way. What I meant is that the use of colours in the default mapper isn't very creative. But of course Atomix don't have a unit to experiment with and also users can map the colours themselves with a bit of scripting.
Apologies if my comments came across the wrong way :)
Keith
geposted Thu 05 Mar 15 @ 2:07 am
BTW, for Sampler side it is very easy to do via VDJ.
You can give a hole group one color or each button/sampler it's own :-) (Sampler Editor)
You can give a hole group one color or each button/sampler it's own :-) (Sampler Editor)
geposted Thu 05 Mar 15 @ 2:40 am
You dont have to apologize. If there is something that we can do to improve the functionality, we are here to do so. Your feedback is appreciated as much as the criticism. However if you could all be a bit more specific, we could probably do more ;)
geposted Thu 05 Mar 15 @ 2:46 am
Is there any easy way how to disable in the mapper completely deck 3 and deck 4 or I must delete from the mapper all deck 3 and deck 4 related parts? I have input 3 for Mic and input 4 for external backup player and I don't need VDJ/DDJ-SX2 decks 3 and 4 anymore....
geposted Mon 09 Mar 15 @ 8:57 pm
Flick the little input switches on the front of the unit. That will disable deck 3 & 4 - no need to modify the mappers.
geposted Mon 09 Mar 15 @ 9:01 pm
I switched CH3 to Mic1 and CH4 to CD, but still I can load a tracks to these decks, play it and hear it thru the master out, even if the faders 3 and 4 are in zero positions. Why?
geposted Mon 09 Mar 15 @ 10:31 pm
You can always load "any" deck on VirtualDj 8.
There's no way to "disable" a deck.
So, if you press load on deck 3, deck 3 will get loaded. If you press play on deck 3, deck 3 will play, e.t.c.
In order to avoid hearing decks 3 & 4 on your master you have 2 options:
1) Start VirtualDj with all switches on your SX2 set to "PC", lower all volumes to 0 and then turn switches to MIC and CD
2) Go on mappers find the "ONINIT" key and add the following commands on the start of the current text:
deck 3 level 0% & deck 4 level 0% & [original text]
There's no way to "disable" a deck.
So, if you press load on deck 3, deck 3 will get loaded. If you press play on deck 3, deck 3 will play, e.t.c.
In order to avoid hearing decks 3 & 4 on your master you have 2 options:
1) Start VirtualDj with all switches on your SX2 set to "PC", lower all volumes to 0 and then turn switches to MIC and CD
2) Go on mappers find the "ONINIT" key and add the following commands on the start of the current text:
deck 3 level 0% & deck 4 level 0% & [original text]
geposted Tue 10 Mar 15 @ 2:12 am
If you want the outer (white) jog to flash within 30s (or however long you want) from the end of the song, try this for LED_JOG
load_pulse ? songpos_remain 30000ms ? blink 200ms ? constant : get_rotation & param_add 0.01 : get_rotation & param_add 0 : constant 0.99
load_pulse ? songpos_remain 30000ms ? blink 200ms ? constant : get_rotation & param_add 0.01 : get_rotation & param_add 0 : constant 0.99
geposted Wed 11 Mar 15 @ 2:19 pm
kradcliffe
I have just upgraded from my sx to the sx2 and was using the Pads sx skin.
Just wondering what skin you are using and if you plan on uploading your custom mapper if you have mapped more features to the sx2. You seem to know your way around it so thought i would ask.
I was planing on using the flip buttons to record loops to samples, unless anyone has any better ideas?
Thanks
I have just upgraded from my sx to the sx2 and was using the Pads sx skin.
Just wondering what skin you are using and if you plan on uploading your custom mapper if you have mapped more features to the sx2. You seem to know your way around it so thought i would ask.
I was planing on using the flip buttons to record loops to samples, unless anyone has any better ideas?
Thanks
geposted Sat 21 Mar 15 @ 8:04 pm
I'm using the Fruit skin, it's great!
The mapper is a personal thing, what I have modified wouldn't work for everyone.
If you want to change any aspect of the custom mapping to your own taste, just ask and we'll help.
Keith
The mapper is a personal thing, what I have modified wouldn't work for everyone.
If you want to change any aspect of the custom mapping to your own taste, just ask and we'll help.
Keith
geposted Sun 22 Mar 15 @ 6:51 pm
Bonjour à tous, nouveau parmi vous avec un ddj-sx2. Est il possible de changer la couleur des 4 boutons pad_mode?
Merci d'avance pour vos réponses.
Merci d'avance pour vos réponses.
geposted Tue 24 Mar 15 @ 1:07 pm
Please post in English or use the French forum.
Quick reply. No, the Pad mode buttons cannot change color. Those are hardware presets.
Quick reply. No, the Pad mode buttons cannot change color. Those are hardware presets.
geposted Tue 24 Mar 15 @ 5:23 pm
thanks
geposted Wed 25 Mar 15 @ 9:13 am
I have no control over my slicer. it is in overdrive. why?????
geposted Fri 27 Mar 15 @ 7:10 pm
For the slicer try the following in the mapper:
<!-- Pads: Slicer -->
<map value="SLICER_PAD1" action="get beat_num 1 8 ? nothing : get beat_num 2 8 ? goto -1 : get beat_num 3 8 ? goto -2 : get beat_num 4 8 ? goto -3 : get beat_num 5 8 ? goto -4 : get beat_num 6 8 ? goto -5 : get beat_num 7 8 ? goto -6 : get beat_num 8 8 ? goto -7" />
<map value="SLICER_PAD2" action="get beat_num 1 8 ? goto +1 : get beat_num 2 8 ? nothing : get beat_num 3 8 ? goto -1 : get beat_num 4 8 ? goto -2 : get beat_num 5 8 ? goto -3 : get beat_num 6 8 ? goto -4 : get beat_num 7 8 ? goto -5 : get beat_num 8 8 ? goto -6" />
<map value="SLICER_PAD3" action="get beat_num 1 8 ? goto +2 : get beat_num 2 8 ? goto +1 : get beat_num 3 8 ? nothing : get beat_num 4 8 ? goto -1 : get beat_num 5 8 ? goto -2 : get beat_num 6 8 ? goto -3 : get beat_num 7 8 ? goto -4 : get beat_num 8 8 ? goto -5" />
<map value="SLICER_PAD4" action="get beat_num 1 8 ? goto +3 : get beat_num 2 8 ? goto +2 : get beat_num 3 8 ? goto +1 : get beat_num 4 8 ? nothing : get beat_num 5 8 ? goto -1 : get beat_num 6 8 ? goto -2 : get beat_num 7 8 ? goto -3 : get beat_num 8 8 ? goto -4" />
<map value="SLICER_PAD5" action="get beat_num 1 8 ? goto +4 : get beat_num 2 8 ? goto +3 : get beat_num 3 8 ? goto +2 : get beat_num 4 8 ? goto +1 : get beat_num 5 8 ? nothing : get beat_num 6 8 ? goto -1 : get beat_num 7 8 ? goto -2 : get beat_num 8 8 ? goto -3" />
<map value="SLICER_PAD6" action="get beat_num 1 8 ? goto +5 : get beat_num 2 8 ? goto +4 : get beat_num 3 8 ? goto +3 : get beat_num 4 8 ? goto +2 : get beat_num 5 8 ? goto +1 : get beat_num 6 8 ? nothing : get beat_num 7 8 ? goto -1 : get beat_num 8 8 ? goto -2" />
<map value="SLICER_PAD7" action="get beat_num 1 8 ? goto +6 : get beat_num 2 8 ? goto +5 : get beat_num 3 8 ? goto +4 : get beat_num 4 8 ? goto +3 : get beat_num 5 8 ? goto +2 : get beat_num 6 8 ? goto +1 : get beat_num 7 8 ? nothing : get beat_num 8 8 ? goto -1" />
<map value="SLICER_PAD8" action="get beat_num 1 8 ? goto +7 : get beat_num 2 8 ? goto +6 : get beat_num 3 8 ? goto +5 : get beat_num 4 8 ? goto +4 : get beat_num 5 8 ? goto +3 : get beat_num 6 8 ? goto +2 : get beat_num 7 8 ? goto +1 : get beat_num 8 8 ? nothing" />
<map value="LED_SLICER_PAD1" action="get beat_num 1 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD2" action="get beat_num 2 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD3" action="get beat_num 3 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD4" action="get beat_num 4 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD5" action="get beat_num 5 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD6" action="get beat_num 6 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD7" action="get beat_num 7 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD8" action="get beat_num 8 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<!-- Pads: Slicer -->
<map value="SLICER_PAD1" action="get beat_num 1 8 ? nothing : get beat_num 2 8 ? goto -1 : get beat_num 3 8 ? goto -2 : get beat_num 4 8 ? goto -3 : get beat_num 5 8 ? goto -4 : get beat_num 6 8 ? goto -5 : get beat_num 7 8 ? goto -6 : get beat_num 8 8 ? goto -7" />
<map value="SLICER_PAD2" action="get beat_num 1 8 ? goto +1 : get beat_num 2 8 ? nothing : get beat_num 3 8 ? goto -1 : get beat_num 4 8 ? goto -2 : get beat_num 5 8 ? goto -3 : get beat_num 6 8 ? goto -4 : get beat_num 7 8 ? goto -5 : get beat_num 8 8 ? goto -6" />
<map value="SLICER_PAD3" action="get beat_num 1 8 ? goto +2 : get beat_num 2 8 ? goto +1 : get beat_num 3 8 ? nothing : get beat_num 4 8 ? goto -1 : get beat_num 5 8 ? goto -2 : get beat_num 6 8 ? goto -3 : get beat_num 7 8 ? goto -4 : get beat_num 8 8 ? goto -5" />
<map value="SLICER_PAD4" action="get beat_num 1 8 ? goto +3 : get beat_num 2 8 ? goto +2 : get beat_num 3 8 ? goto +1 : get beat_num 4 8 ? nothing : get beat_num 5 8 ? goto -1 : get beat_num 6 8 ? goto -2 : get beat_num 7 8 ? goto -3 : get beat_num 8 8 ? goto -4" />
<map value="SLICER_PAD5" action="get beat_num 1 8 ? goto +4 : get beat_num 2 8 ? goto +3 : get beat_num 3 8 ? goto +2 : get beat_num 4 8 ? goto +1 : get beat_num 5 8 ? nothing : get beat_num 6 8 ? goto -1 : get beat_num 7 8 ? goto -2 : get beat_num 8 8 ? goto -3" />
<map value="SLICER_PAD6" action="get beat_num 1 8 ? goto +5 : get beat_num 2 8 ? goto +4 : get beat_num 3 8 ? goto +3 : get beat_num 4 8 ? goto +2 : get beat_num 5 8 ? goto +1 : get beat_num 6 8 ? nothing : get beat_num 7 8 ? goto -1 : get beat_num 8 8 ? goto -2" />
<map value="SLICER_PAD7" action="get beat_num 1 8 ? goto +6 : get beat_num 2 8 ? goto +5 : get beat_num 3 8 ? goto +4 : get beat_num 4 8 ? goto +3 : get beat_num 5 8 ? goto +2 : get beat_num 6 8 ? goto +1 : get beat_num 7 8 ? nothing : get beat_num 8 8 ? goto -1" />
<map value="SLICER_PAD8" action="get beat_num 1 8 ? goto +7 : get beat_num 2 8 ? goto +6 : get beat_num 3 8 ? goto +5 : get beat_num 4 8 ? goto +4 : get beat_num 5 8 ? goto +3 : get beat_num 6 8 ? goto +2 : get beat_num 7 8 ? goto +1 : get beat_num 8 8 ? nothing" />
<map value="LED_SLICER_PAD1" action="get beat_num 1 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD2" action="get beat_num 2 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD3" action="get beat_num 3 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD4" action="get beat_num 4 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD5" action="get beat_num 5 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD6" action="get beat_num 6 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD7" action="get beat_num 7 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
<map value="LED_SLICER_PAD8" action="get beat_num 8 8 ? get_constant '255,0,0' : get_constant '0,0,0'" />
geposted Fri 27 Mar 15 @ 11:20 pm
Additionally add/change the following
<!-- Pad modes -->
<map value="PAD_MODE_HOTCUE" action="set "padmode" 0" />
<map value="PAD_MODE_ROLL" action="set "padmode" 1" />
<map value="PAD_MODE_SLICER" action="set "padmode" 2" />
<map value="PAD_MODE_SAMPLER" action="set "padmode" 3" />
<map value="LED_PAD_MODE_HOTCUE" action="var_equal "padmode" 0 ? on : off" />
<map value="LED_PAD_MODE_ROLL" action="var_equal "padmode" 1 ? on : off" />
<map value="LED_PAD_MODE_SLICER" action="var_equal "padmode" 2 ? on : off" />
<map value="LED_PAD_MODE_SAMPLER" action="var_equal "padmode" 3 ? on : off" />
<!-- Pad modes -->
<map value="PAD_MODE_HOTCUE" action="set "padmode" 0" />
<map value="PAD_MODE_ROLL" action="set "padmode" 1" />
<map value="PAD_MODE_SLICER" action="set "padmode" 2" />
<map value="PAD_MODE_SAMPLER" action="set "padmode" 3" />
<map value="LED_PAD_MODE_HOTCUE" action="var_equal "padmode" 0 ? on : off" />
<map value="LED_PAD_MODE_ROLL" action="var_equal "padmode" 1 ? on : off" />
<map value="LED_PAD_MODE_SLICER" action="var_equal "padmode" 2 ? on : off" />
<map value="LED_PAD_MODE_SAMPLER" action="var_equal "padmode" 3 ? on : off" />
geposted Fri 27 Mar 15 @ 11:33 pm
I've just bought a ddj sx2 controller and I'm not liking serato it comes with....will this software (vdj8) work with with my controler or not??? Many thanks Jonty
geposted Fri 03 Apr 15 @ 7:56 am