Forum: VirtualDJ Skins
[NEW] V8 Motor
Topic: [NEW] V8 Motor
This skin is designed to be used with a controller, so things on screen are mainly for display / information.
The left side of each deck can be switched between showing track info, effects info and pad controls.
Resolution is laptop sized (1366 x 768).
geposted Sat 02 Sep 17 @ 8:04 am
groovindj wrote :
geposted Sat 02 Sep 17 @ 12:01 pm
geposted Sat 02 Sep 17 @ 12:12 pm
geposted Sat 02 Sep 17 @ 2:11 pm
Well that was the concept, yes. But in reality it's not so easy. So many different screen sizes and resolutions. One size does not fit all.
V8 skins don't have to be 1920 x 1080, and not all authors make them so.
My laptop's 1366 x 768 so that was my starting point. It was coded and loaded (for checking) on this tower PC though, on a 32" HD screen.
geposted Sat 02 Sep 17 @ 2:21 pm
Ah, ok. Thanks for the info.
I think the full HD thing was based on V8 supporting SVG but that never happened.
Nice skin BTW :)
geposted Sat 02 Sep 17 @ 5:21 pm
VDJ 8 can draw straight lines, squares & rectangles internally - but I've been told it creates a "heavy" skin, and without curves it's not usable to create a whole skin anyway.
geposted Sat 02 Sep 17 @ 7:47 pm
Will see if I can find it.
geposted Sat 02 Sep 17 @ 8:06 pm
geposted Sat 02 Sep 17 @ 9:16 pm
geposted Sun 29 Oct 17 @ 11:52 pm
geposted Mon 30 Oct 17 @ 12:04 am
geposted Thu 02 Nov 17 @ 8:22 pm
Generally they are made at a default resolution of 1920x1080 and can be resized up without issue. *apparently*
geposted Thu 02 Nov 17 @ 8:30 pm
geposted Thu 02 Nov 17 @ 8:32 pm
as part of graphics - get resized, its where you mostly notice the difference.
@groovin, i would recommend to avoid adding texts in the png , such as SPEED, KEY, RANGE, Shift Right, Loop Out etc and instead use <textzone> or <text> inside the buttons.
You can use dy="" to position text vertically inside a button (in case you dont want that vertically aligned) and also <icon> if you want to separate the icons inside a button and use it in other elements too.
geposted Thu 02 Nov 17 @ 8:41 pm
Maybe I will get around to changing it one day.
geposted Thu 02 Nov 17 @ 9:04 pm