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Forum: VirtualDJ Skins

Topic: "blink" issue

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Hi friends,

I'm creating a skin (again) but I wonder why the play_pause button won't blink.
Even the play_button is blinkin'wrong. My cd-deck-playbutton is on when playing and blinking when in pause or stop.
With the action "play_button blink" it's inverted.

Am I doin something wrong or what?

best regards,
john
 

geposted Mon 14 Sep 09 @ 3:36 pm
Still no answer here.
 

<button action="deck 1 play_button" rightclick=" deck 1 reverse while_pressed"> <------------ ok
 

thanks TODO MIX,

But that is only play and not pause. And I want play_pause.

Best regards,
John
 

in play and pause not possible!!
 

djjb, try this:

in action, put: "deck 1 play_button"

and create a button in the skin with action="play_mode 'pioneer'"

Now try using the play button. Is this behavior you wanted?
 

Hi JeremK,

I did what i think you mean. Temporary I replaced the play-button for deck 2 with the action "deck 1 play_mode 'pioneer'" and the play-button for deck 1 the action "deck 1 play_button". But the pioneer button don't work. It stays on "selected".
btw my skinversion is version="6".

Best regards,
John
 

Well, I have this now and it works for 90%. Only when you reload the skin, or startup vdj the button does nothing. After a click, or 2nd load (of a track) it works.


<button action="deck 1 pause blink" rightclick=" deck 1 reverse while_pressed">
<pos x="50" y="665"></pos>
<up x="+0" y="+254"></up>
<size width="107" height="65"></size>
<selected x="+0" y="+0"></selected>
<mousemask x="366" y="1884"></mousemask>
<clipmask x="474" y="1884"></clipmask>
</button>
<button action="deck 1 play_pause" rightclick=" deck 1 reverse while_pressed">
<pos x="50" y="665"></pos>
<up x="+0" y="+0"></up>
<size width="107" height="65"></size>
<selected x="+0" y="+254"></selected>
<mousemask x="474" y="1884"></mousemask>
<clipmask x="366" y="1884"></clipmask>
</button>

btw: the mask x="366" is pink and x="474" is black


I'm waiting for the skin-SDK....

Best regards,
John
 

try this

"deck 1 play activate ? deck 1 pause : deck 1 play_button"

it is ok for me
 

Thanks pasco123,

It's going to work, I know...
It works for so far, except when the button must be selected it isn't.(light out when play)

thanks for so far.

Best regards,
John
 

Hmm,

all our trouble for nothing. it's so simple
It works


button action="deck 1 play_button"


I thought I already tried. Maybe I reloaded the skin to fast after changing the XML.

thank you all

Best regards,
John
 

djjb wrote :
Hi friends,

I'm creating a skin (again) but I wonder why the play_pause button won't blink.


john


yes sure, I believed that you wanted a button play_pause which flashes

whit this action

"deck 1 play activate ? deck 1 pause : deck 1 play_button"

play_botton flashes and you can use play_pause to
 

Hi again,

This is what I have done.




Best regards,
John
 

TODO MIX wrote :
in play and pause not possible!!


yes it`s possible!!

two buttons =

<button action="deck 1 play_button" rightclick=" deck 1 reverse while_pressed">
<pos x="50" y="665"></pos>
<up x="+0" y="+254"></up>
<size width="107" height="65"></size>
<selected x="+0" y="+0"></selected>
<mousemask x="366" y="1884"></mousemask>
<clipmask x="474" y="1884"></clipmask>
</button>

<button action="deck 1 play_pause" rightclick=" deck 1 reverse while_pressed">
<pos x="50" y="665"></pos>
<up x="+0" y="+254"></up>
<size width="107" height="65"></size>
<selected x="+0" y="+0"></selected>
<mousemask x="366" y="1884"></mousemask>
<clipmask x="474" y="1884"></clipmask>
</button>





(disculpa mi ingles)

 

Hi TODO,
Read 6 mess. earlier. I did the same.
 



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