I'm sure the answer to this is very simple, yet it is something I have not been able to accomplish. What script can I use to make the song jump ahead either 1 beat or 1/2 beat while pressed, yet the song keeps moving as if nothing were pressed.
This is the equivalent of beat juggling with the same song on both decks with one either a half beat or a full beat ahead of the other. (I never realized how hard some of this stuff is to explain in words...LOL)
I tried the script "deck 1 +0.5 while_pressed"
That worked, except, once i let it go, it went back to the same point in the song from where I pressed the button. It's not a huge issue, because at the end of the day, I can do it manually, but I would like to map it so that I can do some other stuff with the music while doing this.
Can any of you help?
This is the equivalent of beat juggling with the same song on both decks with one either a half beat or a full beat ahead of the other. (I never realized how hard some of this stuff is to explain in words...LOL)
I tried the script "deck 1 +0.5 while_pressed"
That worked, except, once i let it go, it went back to the same point in the song from where I pressed the button. It's not a huge issue, because at the end of the day, I can do it manually, but I would like to map it so that I can do some other stuff with the music while doing this.
Can any of you help?
geposted Thu 09 Sep 10 @ 3:42 pm
Not sure if I understand but try this and see if its what your thinking of.
down ? deck 1 +0.5 : up ? deck 1 -0.5
You would have to be creative on the pressing and releasing though.
down ? deck 1 +0.5 : up ? deck 1 -0.5
You would have to be creative on the pressing and releasing though.
geposted Thu 09 Sep 10 @ 6:29 pm
Not quite what I'm thinking of...You know how if you did a loop roll, you could loop a section, but when you release the loop, it picks up where the song WOULD have been had you not looped it? That's what I'm going for. JEEZ, even for a musician, this is hard to explain in words...LMAO...
You can hear audio examples of what I am trying to accomplish with this mapping in the intro of this video.
http://www.youtube.com/watch?v=9UFn5rtK9bQ&feature=related
You can hear audio examples of what I am trying to accomplish with this mapping in the intro of this video.
http://www.youtube.com/watch?v=9UFn5rtK9bQ&feature=related
geposted Thu 09 Sep 10 @ 6:38 pm
Yes I have been trying to figure this one out myself. There is a "dump" verb but it plays the track backwards and when you let go its where the song would have been if you just let it play. I just cant seem to change the reverse audio during the "dump while_pressed". There has to be something...if/when I figure it out I will def post it.
geposted Thu 09 Sep 10 @ 7:21 pm
Seek +1 = 1 CBG mark
Seek +4 = 4 CBG marks or Fat mark, to next Fat mark
Full Syntax:
seek : move into the song while the button is pressed. 'seek +2' moves beat by beat, skipping 2 beats every 10ms. 'seek +420ms' moves from 420ms every 10ms. using skip with a beat number keep the song playing correctly while moving inside.
Seek +4 = 4 CBG marks or Fat mark, to next Fat mark
Full Syntax:
seek : move into the song while the button is pressed. 'seek +2' moves beat by beat, skipping 2 beats every 10ms. 'seek +420ms' moves from 420ms every 10ms. using skip with a beat number keep the song playing correctly while moving inside.
geposted Thu 09 Sep 10 @ 7:43 pm
That just confused the hell outta me...LOL
geposted Thu 09 Sep 10 @ 8:21 pm
Anybody? I'm sure this is possible. Seems like I remember mapping this in an earlier version.
geposted Sun 12 Sep 10 @ 6:52 am