on VDJ 6.1, if i'm in a loop and i want to jump to a hot cue without being in a loop, how do i configure it to automatically take me out of the loop without pressing loop out? and why isnt the pitch blend sliders not as smooth as the older vdj? not the percentage amounts, but the sound of the pitch is very noticable even at a change of 3 bpm.
geposted Mon 11 Oct 10 @ 7:09 pm
You can map the cue key like this:
loop ? loop_exit & hot_cue1 : hot_cue 1
This will take you out of the loop and jump right into cue 1. If your not looping it will take you straight to cue 1.
loop ? loop_exit & hot_cue1 : hot_cue 1
This will take you out of the loop and jump right into cue 1. If your not looping it will take you straight to cue 1.
geposted Mon 11 Oct 10 @ 7:59 pm
Try this
"loop_out & hot_cue 1" or "deck 1 loop_out & hot_cue 1" or "deck 2 loop_out & hot_cue 1" or replace the "hot_cue 1" with "hot_cue 2 or 3 or 4 etc,etc............"
As for the 2nd question are you using "Keylock"?
Hope that helps
Huey
"loop_out & hot_cue 1" or "deck 1 loop_out & hot_cue 1" or "deck 2 loop_out & hot_cue 1" or replace the "hot_cue 1" with "hot_cue 2 or 3 or 4 etc,etc............"
As for the 2nd question are you using "Keylock"?
Hope that helps
Huey
geposted Mon 11 Oct 10 @ 7:59 pm
If the hotcue point you want to jump is OUT of the loop area (e.g. not highlighted) then you don't have to exit the loop. VDJ will automatically exit the loop when you jump to the new point. As for the VDJ script code it can be:
loop_exit & hot_cue 1
ReThink's code will work too but the query is not necessary since loop_exit won't do anything if you're not in a loop.
Beatbreaker's code should be changed to
loop ? loop_out & hot_cue 1 : hot_cue 1
cause the way it is it will initiate a loop if the player is not in a loop and then jump to the hotcue.
loop_exit & hot_cue 1
ReThink's code will work too but the query is not necessary since loop_exit won't do anything if you're not in a loop.
Beatbreaker's code should be changed to
loop ? loop_out & hot_cue 1 : hot_cue 1
cause the way it is it will initiate a loop if the player is not in a loop and then jump to the hotcue.
geposted Tue 12 Oct 10 @ 4:26 am