Hi to all and thank you in advance for the eventual help. I need to configure VDJ / Pro that I use with Hercules RMX2 assigning to Shift+Pitch +/- buttons in each deck an increase in BPM of .25 or so on, in order to increase gradually BPM speed during the sets. I don't feel confortable using the pitch sliders for it as they are not precise enough since they "anchor" to the modified BPMs and you need to go there to change it again.
Thank you again
Thank you again
geposted Mon 02 Sep 13 @ 5:27 am
You can map buttons to pich -0.25% and pitch +0.25%
However, this will not exactly increase/decrease the BPM by 0.25 because pitch adjustment is a percentage of the original BPM value, so 0.25% of 129 BPM is different to 0.25% of 140 BPM, etc.
You could also change the ptich slider mapping to pitch_relative - This will adjust the pitch relative to its current position rather than having to first move the slider to the correct position to 'catch' the software slider and then adjust (Soft-takeover), however obviously the centre position will no-longer be 0% if you do this.
Another option is to map a button to pitch_reset which when activated will automatically slowly bring the pitch back to 0%.
However, this will not exactly increase/decrease the BPM by 0.25 because pitch adjustment is a percentage of the original BPM value, so 0.25% of 129 BPM is different to 0.25% of 140 BPM, etc.
You could also change the ptich slider mapping to pitch_relative - This will adjust the pitch relative to its current position rather than having to first move the slider to the correct position to 'catch' the software slider and then adjust (Soft-takeover), however obviously the centre position will no-longer be 0% if you do this.
Another option is to map a button to pitch_reset which when activated will automatically slowly bring the pitch back to 0%.
geposted Mon 02 Sep 13 @ 5:55 am
Support staff wrote :
You can map buttons to pich -0.25% and pitch +0.25%
However, this will not exactly increase/decrease the BPM by 0.25 because pitch adjustment is a percentage of the original BPM value, so 0.25% of 129 BPM is different to 0.25% of 140 BPM, etc.
You could also change the ptich slider mapping to pitch_relative - This will adjust the pitch relative to its current position rather than having to first move the slider to the correct position to 'catch' the software slider and then adjust (Soft-takeover), however obviously the centre position will no-longer be 0% if you do this.
Another option is to map a button to pitch_reset which when activated will automatically slowly bring the pitch back to 0%.
However, this will not exactly increase/decrease the BPM by 0.25 because pitch adjustment is a percentage of the original BPM value, so 0.25% of 129 BPM is different to 0.25% of 140 BPM, etc.
You could also change the ptich slider mapping to pitch_relative - This will adjust the pitch relative to its current position rather than having to first move the slider to the correct position to 'catch' the software slider and then adjust (Soft-takeover), however obviously the centre position will no-longer be 0% if you do this.
Another option is to map a button to pitch_reset which when activated will automatically slowly bring the pitch back to 0%.
thank you. As I mix only house at 126/128 BPM more or less can I use a value od +/- .002% or the 3rd decimal is too much ?
geposted Mon 02 Sep 13 @ 6:53 am
sorry i meant 0.2%...st like that would work ?
<map action="pitch -0.1%" value="SHIFT_PITCHBEND-"/>
<map action="pitch +0.1%" value="SHIFT_PITCHBEND+"/>
Thank you
<map action="pitch -0.1%" value="SHIFT_PITCHBEND-"/>
<map action="pitch +0.1%" value="SHIFT_PITCHBEND+"/>
Thank you
geposted Mon 02 Sep 13 @ 10:17 am
You can use any value down to two decimal places, so pitch -0.2% / +0.2% will work (But this will be quite course)
For finest adjustments, use pitch -0.01% / pitch +0.01%
For finest adjustments, use pitch -0.01% / pitch +0.01%
geposted Mon 02 Sep 13 @ 10:33 am
you can go further than two decimal places, when I was trying to figure out how to change by exactly 0.01bpm I used about 10 at times. of coarse I quickly found out that it relies on bpm being constant. if you search with google you may find the post. I did the calculation for a few different bpm's
geposted Mon 02 Sep 13 @ 10:39 am