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Forum: Wishes and new features

Topic: Scripts you'd like to see - Page: 8
Would love a new script that would allow an "FX loop roll" loop to "move".
(functioning similarly to loop_move of standard loops)

maybe call it FXloop_move
(since the scripts: loop_roll_mode and loop_roll, are already used for a loops with slip)

so FXloop_move +1 would move/adjust the current "loop roll" loop one beat forward.

the "beat" parameter would be most useful.. (illustrated above)
and the "time" parameter, (ms) could be useful, in rarer situations.

 

geposted Sun 08 Oct 23 @ 5:07 pm
locoDogPRO InfinityModeratorMember since 2013
+1 on ^that^ one


I'm digging into the sampler and I might be running a few fx on it.

I'm doing something like this to get hold of one of the sampler fx that could be active but out of slot
effect_select_multi "sampler" tapeRecord_aiov & effect_slider sampler 1 0.5

it works but it feels a bit off, eventually some prize winning idiot [ it was me, I was the only entrant, I came second] is going to need to access 2 fx at exactly the same time.

Could deck sampler be a thing? deck -1...

It would unify a good section of script, this intuitive to how everything else works
[not real script]
deck sampler effect_slider tapeRecord_aiov 1 0.5

then there's all the fun of rsi, wait, vars etc etc
 

geposted Sun 08 Oct 23 @ 5:24 pm
locoDogPRO InfinityModeratorMember since 2013
scratchbank_load
no param opens a dropdown?
 

geposted Mon 09 Oct 23 @ 10:13 pm
Friendly Bump !
Been wishing/wanting/missing this function for long time.

IIDEEJAYII wrote :
Would love a new script that would allow an "FX loop roll" loop to "move".
(functioning similarly to loop_move of standard loops)

maybe call it FXloop_move
(since the scripts: loop_roll_mode and loop_roll, are already used for a loops with slip)

so FXloop_move +1 would move/adjust the current "loop roll" loop one beat forward.

the "beat" parameter would be most useful.. (illustrated above)
and the "time" parameter, (ms) could be useful, in rarer situations.


 

geposted Wed 08 Nov 23 @ 4:34 am
locoDogPRO InfinityModeratorMember since 2013
cue_number num|name newNum, reassign a cue from number or name reference to another number, most desirably to -1 for a marker or [I don't know what char to use...] or to invisible.
 

geposted Wed 22 Nov 23 @ 10:35 pm