OK but what are the coordinates for the hardcoded sysicons?
geposted Thu 26 Feb 15 @ 10:24 am
Just where you copied it in your png file... You may consider it as a "up" tag, allowing to show "sysicons" on top of it.
(But I'm now realizing that if you do that, the buttons won't be resized to a smaller size... Could look pretty huge on the end layout...)
(But I'm now realizing that if you do that, the buttons won't be resized to a smaller size... Could look pretty huge on the end layout...)
geposted Thu 26 Feb 15 @ 10:37 am
No, I'm referring to the hardcoded sysicons, not customicons which some skins have in the PNG file.
There are icons within the exe, and they can be called by name (as Phantom posted) but how do I do that for the button icons?
There are icons within the exe, and they can be called by name (as Phantom posted) but how do I do that for the button icons?
geposted Thu 26 Feb 15 @ 10:45 am
Long story short, I don't think you can...
As I reported previously there's a list of what icons you can call, and I gave out the complete list to you.
The rest of "icons/graphics" cannot be called directly. They are handled by VirtualDj internally.
As I reported previously there's a list of what icons you can call, and I gave out the complete list to you.
The rest of "icons/graphics" cannot be called directly. They are handled by VirtualDj internally.
geposted Thu 26 Feb 15 @ 12:51 pm
OK well I will just have to draw a button in the PNG then. It's a shame to have the icons there, but not be able to use them.
geposted Thu 26 Feb 15 @ 1:03 pm