down ? hot_cue 2 & get_loop & param_cast & loop_roll : effect_active 'loop roll' off & sync
something along the lines of this.
geposted Wed 26 Mar 25 @ 1:16 am
Any luck in finding out how to do this:
Set '%Fader' 0.0
crossfader %Fader
Set '%Fader' 0.0
crossfader %Fader
geposted Wed 26 Mar 25 @ 2:40 pm
I have a working kludge:
set '%Dst' 1 &
set '%Fader' 0.0 &
(var_smaller "%Fader" 0.6 ?
crossfader 0.0 &
:
crossfader 1.0) &
set_deck `get_var %Dst` &
select &
stop & stop &
play
set '%Dst' 1 &
set '%Fader' 0.0 &
(var_smaller "%Fader" 0.6 ?
crossfader 0.0 &
:
crossfader 1.0) &
set_deck `get_var %Dst` &
select &
stop & stop &
play
geposted Wed 26 Mar 25 @ 3:48 pm
bgavin wrote :
Any luck in finding out how to do this:
I told you
locoDog wrote :
See examples of param_cast
geposted Wed 26 Mar 25 @ 8:34 pm
Q: How does one code the end of an If-Then-Else block?
pseudo code:
if '$sngFader' = 0.500 Then
deck 1 select
else
deck 2 select
end if
VDJ script:
var_equal '$sngFader' 0.500 ? deck 1 select : deck 3 select
& var_list
var_list only executes in the ELSE block of the structure.
Brackets () don't work here.
I can't figure out how to end the conditional statement and continue on.
pseudo code:
if '$sngFader' = 0.500 Then
deck 1 select
else
deck 2 select
end if
VDJ script:
var_equal '$sngFader' 0.500 ? deck 1 select : deck 3 select
& var_list
var_list only executes in the ELSE block of the structure.
Brackets () don't work here.
I can't figure out how to end the conditional statement and continue on.
geposted Fri 28 Mar 25 @ 7:16 pm
read my post on brackets in script, you'll find a link in the OP index.
geposted Sat 29 Mar 25 @ 12:23 am
That is what I was searching for.
Your post notes that Build 6920 and later incorporates the brackets syntax.
Brackets were working fine on my 2025 desktop version, but failing on my 6747 build on my Win 8.1 laptop.
Your post notes that Build 6920 and later incorporates the brackets syntax.
Brackets were working fine on my 2025 desktop version, but failing on my 6747 build on my Win 8.1 laptop.
geposted Sat 29 Mar 25 @ 2:58 pm
I've not quite figured out a workaround for the forward procession of time... yet
Prior to 6920 brackets in script weren't a thing, so they don't work in earlier builds.
I have ways to "function out" queries [that are far backwards compatible, make a separate branch/thread to encapsulate] but you're asking for a technician's solution, it's part of the language but it's a different dialect, so things work different.
I do technicianing solutions but only over PM [licence holders] and expect beer tokens.
Prior to 6920 brackets in script weren't a thing, so they don't work in earlier builds.
I have ways to "function out" queries [that are far backwards compatible, make a separate branch/thread to encapsulate] but you're asking for a technician's solution, it's part of the language but it's a different dialect, so things work different.
I do technicianing solutions but only over PM [licence holders] and expect beer tokens.
geposted Sat 29 Mar 25 @ 4:54 pm
Just curious: what is the last x64 build that supports DirectX 11?
I've searched the change log and all over Google land, and came up dry.
I've searched the change log and all over Google land, and came up dry.
geposted Mon 31 Mar 25 @ 8:21 pm
Hi. Is there a way to map the multiplier slider from the freestyler module to the controller slider?
geposted an hour ago
it's slider 1 on the freestyler fx called on deck master, what's your problem with it?
pick thru this
bpm_to_Freestyler.html?page=1" target="_blank" rel="nofollow">https://www.virtualdj.com/forums/263280/VirtualDJ_Plugins/Sending_absolute_bpm_to_Freestyler.html?page=1
pick thru this
bpm_to_Freestyler.html?page=1" target="_blank" rel="nofollow">https://www.virtualdj.com/forums/263280/VirtualDJ_Plugins/Sending_absolute_bpm_to_Freestyler.html?page=1
geposted an hour ago