Context menus and other popups are resized depending on the size of the "Main VDJ window"
Not really noticiable with fullscreen skins as size is limited to one display, down to one quarter (zoom/2x2) and max with some forcing up to zoom*2x2
and fontsize limits itselt down to visible
but when main skin window is small and resize a lot in some cases ..
i.e.: defined as width="364" height="204" (used as a second "fullscreenable" main video ;) , resized to 1920x1080
all other existing windows get a zoom *5x5 with standard size ^^
if you do this with a touchscreen .. already doing the same, result is horribly zomed *2 again with extra lines
https://imgur.com/a/Iqe7zqE
Not really noticiable with fullscreen skins as size is limited to one display, down to one quarter (zoom/2x2) and max with some forcing up to zoom*2x2
and fontsize limits itselt down to visible
but when main skin window is small and resize a lot in some cases ..
i.e.: defined as width="364" height="204" (used as a second "fullscreenable" main video ;) , resized to 1920x1080
all other existing windows get a zoom *5x5 with standard size ^^
if you do this with a touchscreen .. already doing the same, result is horribly zomed *2 again with extra lines
https://imgur.com/a/Iqe7zqE
geposted Sat 22 Aug 20 @ 6:40 pm
ah yes, some another thing
context dialogs and other editors and errors boxes, will open in the display this "main window" stay, not the one the "active" window stays
context dialogs and other editors and errors boxes, will open in the display this "main window" stay, not the one the "active" window stays
geposted Sat 22 Aug 20 @ 6:48 pm