Hard to describe, but when matching BMP, whether manually with sliders or with auto sync, the playing deck stays on beat and has no issues, but the secondary deck will slowly but surely continue to get faster and faster. I've had this issue before and it was cause by an update (eventually resolved by another update). Is there a fix for this or am I stuck waiting for another update.
Currently on the latest Virtual DJ release
Numark NS7III controller on latest firmware
Windows 10 latest 20H2 build
Also, it is not a pc or Windows issue, immediately started after the last VDJ update
Currently on the latest Virtual DJ release
Numark NS7III controller on latest firmware
Windows 10 latest 20H2 build
Also, it is not a pc or Windows issue, immediately started after the last VDJ update
geposted Sat 14 Nov 20 @ 7:40 pm
So it just gets faster until it's at +6/12/16/100%?
Check the mapping tab in VDJ and see if VDJ gets any MIDI signals from the controller so you can exclude a hardware fault.
Check the mapping tab in VDJ and see if VDJ gets any MIDI signals from the controller so you can exclude a hardware fault.
geposted Tue 17 Nov 20 @ 8:39 pm
Little hard to guess from the info, but would perhaps check if you have either beatlock on or pitch lock
But, there was an issue with motor jogwheels in latest update that affected some. Maybe thats what you are experiencing
This has since been fixed, but not out at the public release just yet (will be later this week)
Try manually update to the early access release already here:
https://www.virtualdj.com/download/pc/ea (Windows)
https://www.virtualdj.com/download/mac/ea (macOS)
But, there was an issue with motor jogwheels in latest update that affected some. Maybe thats what you are experiencing
This has since been fixed, but not out at the public release just yet (will be later this week)
Try manually update to the early access release already here:
https://www.virtualdj.com/download/pc/ea (Windows)
https://www.virtualdj.com/download/mac/ea (macOS)
geposted Tue 17 Nov 20 @ 8:53 pm
~~~edit~~~
deleted....
As Rune said, b6167 was helpfully (in my case)
deleted....
As Rune said, b6167 was helpfully (in my case)
geposted Tue 17 Nov 20 @ 11:56 pm