When headphone_mix is on the max of the range, I can hear the master channel inside headphones.
It well be the best if developers add master_balance and master_volume to it in order that when I move master_balance knob and/or master_volume knob, the sound on headphones changes as well.
Example:
1)
- headphone_mix is MAX (value=127)
- master_channel is MAX (value=127)
- master_balance is MIN (value=0)
I have to hear only the left channel inside headphones
2)
- headphone_mix is MAX (value=127)
- master_channel is MIN (value=0)
- master_balance is in the MIDDLE (value=64)
I have to hear nothing inside headphones because master_channel is MIN
It well be the best if developers add master_balance and master_volume to it in order that when I move master_balance knob and/or master_volume knob, the sound on headphones changes as well.
Example:
1)
- headphone_mix is MAX (value=127)
- master_channel is MAX (value=127)
- master_balance is MIN (value=0)
I have to hear only the left channel inside headphones
2)
- headphone_mix is MAX (value=127)
- master_channel is MIN (value=0)
- master_balance is in the MIDDLE (value=64)
I have to hear nothing inside headphones because master_channel is MIN
geposted Sat 06 Dec 08 @ 7:51 am
Another thing:
At the moment the reponse of headphone_mix, when the volume slider of the preview song is OFF, is the following:

Instead it will be better if headphone_mix changes according to this curve:

As above-mentioned in my last picture, I don't need to change headphone_volume to compensate the difference of volume that I have on the master channel between headphone_mix=127 and headphone_mix=64; in this case I can mix only hearing the sound inside my headphones not caring what's happening inside the place where I'm having a gig.
At the moment the reponse of headphone_mix, when the volume slider of the preview song is OFF, is the following:

Instead it will be better if headphone_mix changes according to this curve:

As above-mentioned in my last picture, I don't need to change headphone_volume to compensate the difference of volume that I have on the master channel between headphone_mix=127 and headphone_mix=64; in this case I can mix only hearing the sound inside my headphones not caring what's happening inside the place where I'm having a gig.
geposted Sat 06 Dec 08 @ 8:13 am