I have been using both a Traktor X1 and the new MC6000 (both natively mapped), and I have discovered that when I make changes to the original VDJscript for each button, the LED light assigned to this button no longer works. Is there any way to make the LEDs do what I want them to do with native controllers, even when I change the script??
geposted Fri 31 Dec 10 @ 3:36 pm
The LED should light up appropriately based on the function that is assigned to it.
However, in some cases, the LED may be mapped separately from the button to give different LED behaviour to the default (Commonly PLAY and CUE are mapped like this.)
Check this is not the case and if so, map the LED appropriately or delete the separate LED_ mapping to revert it to its default behaviour.
However, in some cases, the LED may be mapped separately from the button to give different LED behaviour to the default (Commonly PLAY and CUE are mapped like this.)
Check this is not the case and if so, map the LED appropriately or delete the separate LED_ mapping to revert it to its default behaviour.
geposted Fri 31 Dec 10 @ 5:26 pm
OK I have no clue how the syntax should look - can you give me an example?
Here's what I have programmed onto one of the buttons on the Kontrol X1.
loop1_loopin: "sampler 1 play_stop & deck 2 sampler 1 select"
There is also a loop1_loopin_LED that is currently programmed. What should I program that LED?
Here's what I have programmed onto one of the buttons on the Kontrol X1.
loop1_loopin: "sampler 1 play_stop & deck 2 sampler 1 select"
There is also a loop1_loopin_LED that is currently programmed. What should I program that LED?
geposted Sat 01 Jan 11 @ 8:58 pm