Hilfe beim Mapping
ich habe die MC600MK2. Diese hat im FX1 und FX2 Sektion ein CH-Assign den ich nicht brauche.
Ich habe auf Button 3 „sampler_bank 2 & sampler_pad 1“ und Button 1 „sampler_bank 2 & sampler_pad 2“ gemappt und es funzt .
Wie muss das gemappt werden das die LED blink? (das Mapping für an/aus wäre auch nett)
Ich versuch es seit 2 Wochen und es ist und bleibt für mich ein „RORES TUCH“ diese Mapperei.
Danke schon mal im Vorraus
ich habe die MC600MK2. Diese hat im FX1 und FX2 Sektion ein CH-Assign den ich nicht brauche.
Ich habe auf Button 3 „sampler_bank 2 & sampler_pad 1“ und Button 1 „sampler_bank 2 & sampler_pad 2“ gemappt und es funzt .
Wie muss das gemappt werden das die LED blink? (das Mapping für an/aus wäre auch nett)
Ich versuch es seit 2 Wochen und es ist und bleibt für mich ein „RORES TUCH“ diese Mapperei.
Danke schon mal im Vorraus
geposted Fri 18 Feb 22 @ 5:46 am
sampler_bank 2 ? sampler_play 1 ? blink 500ms : on : off
sampler_bank 2 ? sampler_play 2 ? blink 500ms : on : off
geposted Fri 18 Feb 22 @ 5:32 pm
Vielen Danke aber das Funzt so leider nicht. Da tut sich garnichts.
Schreibe ich am Anfang nur "blink 500ms" blinkt die LED. Schreib ich nur sampler_bank 3 & sampler_pad 1 spielt er mir den sampler.
Muss man da mit "var" arbeiten ?
Schreibe ich am Anfang nur "blink 500ms" blinkt die LED. Schreib ich nur sampler_bank 3 & sampler_pad 1 spielt er mir den sampler.
Muss man da mit "var" arbeiten ?
geposted Sat 19 Feb 22 @ 9:24 am
du musst das auch auf der LED_xyz mappen nicht auf der Taste die bleibt so sampler_bank 2 & sampler_pad 1 und von sampler_bank 3 war noch nicht die Rede.
geposted Sat 19 Feb 22 @ 4:42 pm
Text Editor Öffnen den Code kopieren und einfügen
und so Speichern --> Alle Datein --> Codierung UTF-8
..\VirtualDJ\Mappers --> Denon DN-MC6000 MK2 - Metrix.xml hier rein kopieren
und bei VDJ --> Einstellungen --> Mapping --> Denon DN-MC6000 MK2 - Metrix auswählen.
<?xml version="1.0" encoding="UTF-8"?>
<mapper device="MC6000MK2" author="Metrix" version="850" date="2022-02-19">
<info>http://www.virtualdj.com/manuals/hardware/denon/mc6000mkii.html</info>
<map value="LOAD_A" action="shift ? deck left unload : deck left load" />
<map value="LOAD_B" action="shift ? deck right unload : deck right load" />
<map value="PARAM1" action="shift ? deck left key : param_smaller 45% ? set '$filterL' 1 & deck left filter : param_greater 55% ? set '$filterL' 1 & deck left filter : set '$filterL' 0 & deck left filter" />
<map value="PARAM1_BTN" action="shift ? deck left key 0 : deck left filter 50%" />
<map value="PARAM2" action="shift ? deck right key : param_smaller 45% ? set '$filterR' 1 & deck right filter : param_greater 55% ? set '$filterR' 1 & deck right filter : set '$filterR' 0 & deck right filter" />
<map value="PARAM2_BTN" action="shift ? deck right key 0 : deck right filter 50%" />
<map value="LED_PARAM1_BTN" action="shift ? deck left key 50% ? off : on : var '$filterL'" />
<map value="LED_PARAM2_BTN" action="shift ? deck right key 50% ? off : on : var '$filterR'" />
<map value="TRACK" action="shift ? sampler_volume_master : browser_scroll" />
<map value="TRACK_BTN" action="browser_window "folders" ? shift ? browser_folder : browser_enter : browser_window "songs" ? shift ? sidelist_add : playlist_add : nothing" />
<map value="BACK" action="browser_window -1" />
<map value="FWD" action="browser_window +1" />
<map value="PANEL" action="skin_panelgroup 'mixer' +1 & skin_panelgroup 'center_pannel' +1" />
<map value="VIEW" action="shift ? grid_view : show_splitpanel 'info'" />
<map value="AREA" action="sideview +1" />
<map value="LIST" action="show_splitpanel 'Sideview'" />
<map value="AUDIO_CROSSFADER" action="crossfader" />
<map value="VIDEO_CROSSFADER" action="video_crossfader" />
<map value="DECK_SEL" action="action_deck 1 ? deck 1 leftdeck : action_deck 2 ? deck 2 rightdeck : action_deck 3 ? deck 3 leftdeck : action_deck 4 ? deck 4 rightdeck : nothing" />
<map value="KEYLOCK" action="shift ? pitch_range : key_lock" />
<map value="LOOP_IN" action="shift ? loop ? wheel_mode 'loop_in,jog' : nothing : loop_in" />
<map value="LED_LOOP_IN" action="wheel_mode 'loop_in' ? blink : loop ? on : loop_in" />
<map value="LOOP_OUT" action="shift ? loop ? wheel_mode 'loop_out,jog' +1 : nothing : loop ? wheel_mode 'loop_in' ? wheel_mode 'jog' & loop_out : wheel_mode 'loop_out' ? wheel_mode 'jog' & loop_out : loop_out : loop_out" />
<map value="LED_LOOP_OUT" action="wheel_mode 'loop_out' ? blink : loop ? on : off" />
<map value="LOOP-" action="var '$samp' ? sampler_loop -1 : shift ? loop_roll_mode on while_pressed & loop_half : loop_half" />
<map value="AUTOLOOP" action="shift ? down ? loop_roll_mode on & loop : loop_exit & loop_roll_mode off : loop ? wheel_mode 'loop_in' ? wheel_mode 'jog' & loop : wheel_mode 'loop_out' ? wheel_mode 'jog' & loop : loop : loop" />
<map value="LED_AUTOLOOP" action="loop_roll_mode ? loop ? blink : off : loop" />
<map value="LOOP+" action="var '$samp' ? sampler_loop +1 : shift ? loop_roll_mode on while_pressed & loop_double : loop_double" />
<map value="CUE1" action="shift ? delete_cue 1 : hot_cue 1" />
<map value="CUE2" action="shift ? delete_cue 2 : hot_cue 2" />
<map value="CUE3" action="shift ? delete_cue 3 : hot_cue 3" />
<map value="CUE4" action="shift ? delete_cue 4 : hot_cue 4" />
<map value="SAMP" action="set '$samp' 1 while_pressed" />
<map value="SAMP1" action="shift ? sampler_stop 1 : sampler_pad 1" />
<map value="SAMP2" action="shift ? sampler_stop 2 : sampler_pad 2" />
<map value="SAMP3" action="shift ? sampler_stop 3 : sampler_pad 3" />
<map value="SAMP4" action="shift ? sampler_stop 4 : sampler_pad 4" />
<map value="LED_SAMP1" action="sampler_loaded 1 ? sampler_pad 1 ? blink : on : off" />
<map value="LED_SAMP2" action="sampler_loaded 2 ? sampler_pad 2 ? blink : on : off" />
<map value="LED_SAMP3" action="sampler_loaded 3 ? sampler_pad 3 ? blink : on : off" />
<map value="LED_SAMP4" action="sampler_loaded 4 ? sampler_pad 4 ? blink : on : off" />
<map value="SHIFT" action="shift" />
<map value="CUE" action="cue_stop" />
<map value="PLAY" action="play_pause" />
<map value="LED_PLAY" action="loaded ? play ? on : blink : off" />
<map value="PITCHBEND-" action="shift ? seek -4 : pitch_bend -2% 500ms" />
<map value="PITCHBEND+" action="shift ? seek +4 : pitch_bend +2% 500ms" />
<map value="SYNC" action="shift ? masterdeck : sync" />
<map value="GAIN" action="gain" />
<map value="EQ_HIGH" action="eq_high" />
<map value="EQ_MID" action="eq_mid" />
<map value="EQ_LOW" action="eq_low" />
<map value="PFL" action="pfl" />
<map value="VOLUME" action="volume" />
<map value="PITCH" action="pitch" />
<map value="JOG_BEND_TOUCH" action="shift ? loop ? wheel_mode 'loop_move' while_pressed : wheel_mode 'search' while_pressed : touchwheel_touch" />
<map value="JOG_BEND" action="touchwheel" />
<map value="JOG_SCRATCH_TOUCH" action="shift ? loop ? wheel_mode 'loop_move' while_pressed : wheel_mode 'search' while_pressed : touchwheel_touch" />
<map value="JOG_SCRATCH" action="touchwheel" />
<map value="CENSOR" action="shift ? slip_mode : dump while_pressed" />
<map value="LED_CENSOR" action="slip_mode ? blink : dump" />
<map value="VINYL" action="vinyl_mode" />
<map value="FX1_ASSIGN_1" action="sampler_bank 2 & sampler_pad 1" />
<map value="FX1_ASSIGN_2" action="sampler_bank 2 & sampler_pad 2" />
<map value="FX1_ASSIGN_3" action="sampler_bank 2 & sampler_pad 3" />
<map value="FX1_ASSIGN_4" action="sampler_bank 2 & sampler_pad 4" />
<map value="FX2_ASSIGN_1" action="effect_clone 1" />
<map value="FX2_ASSIGN_2" action="effect_clone 2" />
<map value="FX2_ASSIGN_3" action="effect_clone 3" />
<map value="FX2_ASSIGN_4" action="effect_clone 4" />
<map value="FX1_BEATS" action="shift ? video_transition_select : param_smaller 0 ? goto -1 : goto +1" />
<map value="FX2_BEATS" action="shift ? deck master video_fx_select : param_smaller 0 ? goto -1 : goto +1" />
<map value="FX1_BEATS_PUSH" action="shift ? video_transition : effect_show_gui" />
<map value="FX2_BEATS_PUSH" action="shift ? deck master video_fx : effect_show_gui" />
<map value="FX1_PRM_1" action="effect_3slots_layout ? shift ? effect_slider 1 2 : effect_slider 1 1 : effect_select 1" />
<map value="FX1_PRM_2" action="effect_3slots_layout ? shift ? effect_slider 2 2 : effect_slider 2 1 : shift ? effect_slider 1 3 : effect_slider 1 1" />
<map value="FX1_PRM_3" action="effect_3slots_layout ? shift ? effect_slider 3 2 : effect_slider 3 1 : shift ? effect_slider 1 4 : effect_slider 1 2" />
<map value="FX2_PRM_1" action="effect_3slots_layout ? shift ? effect_slider 1 2 : effect_slider 1 1 : effect_select 1" />
<map value="FX2_PRM_2" action="effect_3slots_layout ? shift ? effect_slider 2 2 : effect_slider 2 1 : shift ? effect_slider 1 3 : effect_slider 1 1" />
<map value="FX2_PRM_3" action="effect_3slots_layout ? shift ? effect_slider 3 2 : effect_slider 3 1 : shift ? effect_slider 1 4 : effect_slider 1 2" />
<map value="FX1_ON_1" action="effect_3slots_layout ? shift ? effect_select 1 +1 : effect_active 1 : effect_active 1" />
<map value="FX1_ON_2" action="effect_3slots_layout ? shift ? effect_select 2 +1 : effect_active 2 : shift ? effect_button 1 3 : effect_button 1 1" />
<map value="FX1_ON_3" action="effect_3slots_layout ? shift ? effect_select 3 +1 : effect_active 3 : shift ? effect_button 1 4 : effect_button 1 2" />
<map value="FX2_ON_1" action="effect_3slots_layout ? shift ? effect_select 1 +1 : effect_active 1 : effect_active 1" />
<map value="FX2_ON_2" action="effect_3slots_layout ? shift ? effect_select 2 +1 : effect_active 2 : shift ? effect_button 1 3 : effect_button 1 1" />
<map value="FX2_ON_3" action="effect_3slots_layout ? shift ? effect_select 3 +1 : effect_active 3 : shift ? effect_button 1 4 : effect_button 1 2" />
<map value="FX1_TAP" action="shift ? effect_3slots_layout : beat_tap" />
<map value="FX2_TAP" action="shift ? effect_3slots_layout : beat_tap" />
<map value="LED_FX2_TAP" action="effect_3slots_layout" />
<map value="LED_FX1_TAP" action="effect_3slots_layout" />
<map value="VU_METER_4" action="get_level & param_bigger 1% ? on : off" />
<map value="VU_METER_5" action="get_level & param_bigger 15% ? on : off" />
<map value="VU_METER_6" action="get_level & param_bigger 30% ? on : off" />
<map value="VU_METER_7" action="get_level & param_bigger 45% ? on : off" />
<map value="VU_METER_8" action="get_level & param_bigger 59% ? on : off" />
<map value="VU_METER_9" action="get_level & param_bigger 73% ? on : off" />
<map value="VU_METER_PEAK" action="get_level & param_bigger 87% ? on : off" />
<map value="CF_A" action="cross_assign 'left'" />
<map value="CF_B" action="cross_assign 'right'" />
<map value="CF_THRU" action="cross_assign 'thru'" />
<map value="XFADER_CURVE" action="crossfader_curve" />
<map value="LED_FX1_ASSIGN_1" action="sampler_bank 2 ? sampler_play 1 ? blink 500ms : on : off" />
<map value="LED_FX1_ASSIGN_2" action="sampler_bank 2 ? sampler_play 2 ? blink 500ms : on : off" />
<map value="LED_FX1_ASSIGN_3" action="sampler_bank 2 ? sampler_play 3 ? blink 500ms : on : off" />
<map value="LED_FX1_ASSIGN_4" action="sampler_bank 2 ? sampler_play 4 ? blink 500ms : on : off" />
</mapper>
und so Speichern --> Alle Datein --> Codierung UTF-8
..\VirtualDJ\Mappers --> Denon DN-MC6000 MK2 - Metrix.xml hier rein kopieren
und bei VDJ --> Einstellungen --> Mapping --> Denon DN-MC6000 MK2 - Metrix auswählen.
geposted Sat 19 Feb 22 @ 10:14 pm