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Forum: VirtualDJ Plugins

Topic: Hercules rmx mapper?? - Page: 3

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SBDJPRO Infinity Member since 2006
Don't give giving it the I'm bertie big potatoes with that new status tayla ;) Just kidding!

It's on my to-do list...

Regards,

Scott
 

geposted Fri 29 Aug 08 @ 9:17 am
SBDJ wrote :
It's on my to-do list...

Regards,

Scott


Ohh no!
I thought you began it at last days.

Did somebody know when DJCel will start code the next version? He said it too at march in an other thread, that he would do it next time. But nothing happened since then.

I didnt know whats so difficult to do it or to recode the previous version for the hercules mkII. Only some more buttons and faders on the rmx. Nothing else.

Or could somebody help to code it in Midi?
I dont know how to insert the shift function, to put more than one command to one controller (like the effekt-button modulator with the Jogwheel).

here is my actual Midi-Version

Quote :
<ctrl ctrl="1" mode="button" ctrlvalue="128" action="effect_activate" chan="1" value="LFO" />
<ctrl ctrl="2" mode="button" ctrlvalue="128" action="effect_activate" chan="1" value="Echo" />
<ctrl ctrl="3" mode="button" ctrlvalue="128" action="effect_activate" chan="1" value="Filters_TexZK" />
<ctrl ctrl="4" mode="button" ctrlvalue="128" action="effect_activate" chan="1" value="Flanger_TexZK" />
<ctrl ctrl="5" mode="button" ctrlvalue="128" action="effect_activate" chan="1" value="PSP_PianoVerb" />
<ctrl ctrl="6" mode="button" ctrlvalue="128" action="effect_activate" chan="1" value="FadeOut" />
<ctrl ctrl="7" mode="button" ctrlvalue="128" action="sync" chan="1" />
<ctrl ctrl="8" mode="button" ctrlvalue="128" action="beatlock" chan="1" />
<ctrl ctrl="9" mode="button" ctrlvalue="128" action="effect_activate" chan="1" />
<ctrl ctrl="10" mode="button" ctrlvalue="128" action="effect_activate" chan="1" />
<ctrl ctrl="11" mode="button" ctrlvalue="128" action="play_pause" chan="1" />
<ctrl ctrl="12" mode="button" ctrlvalue="128" action="set_cue" chan="1" />
<ctrl ctrl="13" mode="button" ctrlvalue="128" action="stop" chan="1" />
<ctrl ctrl="14" mode="button" ctrlvalue="128" action="kill_high" chan="1" />
<ctrl ctrl="15" mode="button" ctrlvalue="128" action="kill_medium" chan="1" />
<ctrl ctrl="16" mode="button" ctrlvalue="128" action="kill_bass" chan="1" />
<ctrl ctrl="17" mode="button" ctrlvalue="128" action="pitch_reset" chan="1" />
<ctrl ctrl="18" mode="button" ctrlvalue="128" action="browser_enter" chan="1" />
<ctrl ctrl="19" mode="button" ctrlvalue="128" action="effect_activate" chan="1" />
<ctrl ctrl="20" mode="button" ctrlvalue="128" action="select" chan="1" />
<ctrl ctrl="21" mode="button" ctrlvalue="128" action="beatlock" chan="2" />
<ctrl ctrl="22" mode="button" ctrlvalue="128" action="browser_enter" chan="2" />
<ctrl ctrl="23" mode="button" ctrlvalue="128" action="effect_activate" chan="2" />
<ctrl ctrl="24" mode="button" ctrlvalue="128" action="select" chan="2" />
<ctrl ctrl="25" mode="button" ctrlvalue="128" action="effect_activate" chan="2" value="LFO" />
<ctrl ctrl="26" mode="button" ctrlvalue="128" action="effect_activate" chan="2" value="Echo" />
<ctrl ctrl="27" mode="button" ctrlvalue="128" action="effect_activate" chan="2" value="Filters_TexZK" />
<ctrl ctrl="28" mode="button" ctrlvalue="128" action="effect_activate" chan="2" value="Flanger_TexZK" />
<ctrl ctrl="29" mode="button" ctrlvalue="128" action="effect_activate" chan="2" value="PSP_PianoVerb" />
<ctrl ctrl="30" mode="button" ctrlvalue="128" action="effect_activate" chan="2" value="FadeOut" />
<ctrl ctrl="31" mode="button" ctrlvalue="128" action="sync" chan="2" />
<ctrl ctrl="32" mode="button" ctrlvalue="128" action="pitch_reset" chan="2" />
<ctrl ctrl="33" mode="button" ctrlvalue="128" action="effect_activate" chan="2" />
<ctrl ctrl="34" mode="button" ctrlvalue="128" action="effect_activate" chan="2" />
<ctrl ctrl="35" mode="button" ctrlvalue="128" action="play_pause" chan="2" />
<ctrl ctrl="36" mode="button" ctrlvalue="128" action="set_cue" chan="2" />
<ctrl ctrl="37" mode="button" ctrlvalue="128" action="stop" chan="2" />
<ctrl ctrl="38" mode="button" ctrlvalue="128" action="kill_high" chan="2" />
<ctrl ctrl="39" mode="button" ctrlvalue="128" action="kill_medium" chan="2" />
<ctrl ctrl="40" mode="button" ctrlvalue="128" action="kill_bass" chan="2" />
<ctrl ctrl="41" mode="button" ctrlvalue="128" action="scratch" chan="active" />
<ctrl ctrl="42" mode="button" ctrlvalue="128" action="browser_updown" value="-1" />
<ctrl ctrl="43" mode="button" ctrlvalue="128" action="browser_updown" value="+1" />
<ctrl ctrl="44" mode="button" ctrlvalue="128" action="effect_activate" chan="2" />
<ctrl ctrl="45" mode="button" ctrlvalue="128" action="effect_activate" chan="2" />
<ctrl ctrl="46" mode="button" ctrlvalue="128" action="mic_volume" value="reset" />
<ctrl ctrl="47" mode="encoder" encodermode="0" action="jogwheel" chan="1" increments="40" />
<ctrl ctrl="48" mode="encoder" encodermode="0" action="jogwheel" chan="2" increments="40" />
<ctrl ctrl="49" mode="slider" action="pitch" chan="1" invert="true" />
<ctrl ctrl="50" mode="slider" action="bassfader" invert="true" />
<ctrl ctrl="51" mode="slider" action="gain" chan="1" scale="0" />
<ctrl ctrl="52" mode="slider" action="high" chan="1" scale="0" />
<ctrl ctrl="53" mode="slider" action="medium" chan="1" scale="0" />
<ctrl ctrl="54" mode="slider" action="bass" chan="1" scale="0" />
<ctrl ctrl="55" mode="slider" action="master_balance" scale="0" />
<ctrl ctrl="56" mode="slider" action="mediumfader" invert="true" />
<ctrl ctrl="57" mode="slider" action="crossfader" />
<ctrl ctrl="58" mode="slider" action="headphone_mix" scale="0" />
<ctrl ctrl="59" mode="slider" action="pitch" chan="2" invert="true" />
<ctrl ctrl="60" mode="slider" action="highfader" invert="true" />
<ctrl ctrl="61" mode="slider" action="gain" chan="2" scale="0" />
<ctrl ctrl="62" mode="slider" action="high" chan="2" scale="0" />
<ctrl ctrl="63" mode="slider" action="medium" chan="2" scale="0" />
<ctrl ctrl="64" mode="slider" action="bass" chan="2" scale="0" />



And here is the controllers map for the rmx
 

geposted Fri 29 Aug 08 @ 9:55 am
taylaPRO InfinityMember since 2007
hi scott, couldn't believe it, just popped out the house and when i got back they stick that on me,
 

geposted Fri 29 Aug 08 @ 10:05 am
SBDJPRO Infinity Member since 2006
Don't panic guys, it won't take me long to do.

What would make it easier would be if you guys can all come to an agreement on what button you what to do what, what button could act as a shift (a button can be a function button and a shift button).

Regards,

Scott
 

geposted Fri 29 Aug 08 @ 10:27 am
taylaPRO InfinityMember since 2007
scott i'm just happy you are taking time out to even do this so i can wait until it's convenient to you, the things i would like to see to start the pot off are... buttons 1 - 6 either side to control corresponding 12 squares in clipbank as a quick on off over ride for situations that may arise at a gig, and having the right jog wheel as a second video slider, thats my two for the wish list... cheers
 

geposted Fri 29 Aug 08 @ 10:38 am
I only want to use the 3 faders (Volume Deck A, Master Volume, Volume Deck B) as bassfader, mediumfader, highfader as example. All other original functions are ok for me til now ;-)
 

geposted Fri 29 Aug 08 @ 10:40 am
jimmy bPRO InfinityMember since 2007
I wouldn't mind the Buttons numbered 9 and 10 changed to the pitch bend buttons for the left deck and buttons, 33 and 34 for the right deck.

Because at the moment I don't use them

 

geposted Fri 29 Aug 08 @ 11:14 am
SBDJPRO Infinity Member since 2006
You want to use the level faders for EQ instead??
 

geposted Fri 29 Aug 08 @ 11:14 am
jimmy bPRO InfinityMember since 2007
SBDJ wrote :
You want to use the level faders for EQ instead??


No, not me mate.



 

geposted Fri 29 Aug 08 @ 11:17 am
SBDJPRO Infinity Member since 2006
I meant larsdaslandei ;)
 

geposted Fri 29 Aug 08 @ 3:52 pm
Tear Em 'UpPRO InfinitySenior ModeratorMember since 2006
SBDJ wrote :
I meant larsdaslandei ;)


You'll have to forgive Jimmy Scott....he is drowning his sorrows......I know, I know...and thats different how?
 

geposted Fri 29 Aug 08 @ 4:23 pm
TearEmUp wrote :
You'll have to forgive Jimmy Scott....he is drowning his sorrows......I know, I know...and thats different how?

That was really the reason for me too

SBDJ wrote :
You want to use the level faders for EQ instead??

Yeah Scott! Thats the only thing i want to change. I used it for mixing with my Midi code above, and its better to use the Faders for EQ as the Knobs, i mean. But with the Midi-Code i'm not able to use the Soundeffekt-modulation too.
For this reason i want a mapping to realize that.

 

geposted Fri 29 Aug 08 @ 10:12 pm
***PUSH***

Any News ?

 

geposted Fri 12 Sep 08 @ 11:25 am
No News for the Mapper? Whats on?
 

geposted Thu 02 Oct 08 @ 4:10 pm
Mapper Project dead??:-(
 

geposted Mon 06 Oct 08 @ 4:34 am
looshusHome userMember since 2008
I sure hope not, I don't see why it wasn't fully customizable in the first place anyway.
 

geposted Mon 06 Oct 08 @ 9:23 am
Tear Em 'UpPRO InfinitySenior ModeratorMember since 2006
looshus wrote :
I don't see why it wasn't fully customizable in the first place anyway.


Because this is the way Hercules wants it. VDJ will not change the way Hercules wants their hardware mapped out....

 

geposted Mon 06 Oct 08 @ 12:46 pm
Thats really the wrong way. The DJ Console RMX is nothing other as a midi-controller. If there is no way to change the Button-, Fader- or Knobconfiguration, i will sell it.

Really no good Service from Hercules, and i couldnt undertand this! I am very angry about it!
 

geposted Mon 06 Oct 08 @ 12:59 pm
jimmy bPRO InfinityMember since 2007
There is a way of mapping it out yourself, but it requires you using the Midi option in the Remote control tab instead of the mk2 icon.

But if you do map it this way, also it's basic, I think you lose the lights on the unit,
 

geposted Mon 06 Oct 08 @ 1:18 pm
Yeah jimmy b. Thanks for your answer!

I ve posted the midi-code above (2nd post on site 3 of this thread) which i use til now. But there is no way for me, to use the wheels for effect modulate (with the rmx remote you must press - hold down the knob for the wanted effect and use at the same time the wheel1 or wheel2 for modulating the effect).

So i have to use 2 Controls together, and i dont know to realise it in the midi code.

The loosing lights on the console is ok for me. But I want to modulate the effects with the Console.

 

geposted Mon 06 Oct 08 @ 1:39 pm
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