User Manual


Appendix  

List of Options


Automation

autoBPMMatch
Automatically change the pitch to match the BPM of the other deck when a new song is loaded (" Smart " means only when the song's bpm is within 10% of the other deck's song)

autoPitchLock
Automatically engages pitch_lock whenever BPMs are matched, so that moving manually one pitch slider will move the other in order to keep the match

autoGain
Automatically set the gain to make the song's overall volume 0dbA when a song is loaded (or remember any previous manual modification of the gain)

autoKey
Automatically change the key when a song is loaded to match the key of the song on the other deck when the key difference is up to 1 semitone

autoCue
Automatically goes to the first Cue or first beat when a song is loaded

smartPlay
Automatically start playing from the nearest position that would get the song beatmatched

smartPlayLimitPitchRange
When on, smartPlay will only match bpm if it is within 10% of the current bpm, preventing too big speed differences

smartCue
Automatically adjust the jump position to keep the song beatmatched

smartLoop
Automatically adjust the Loop points when setting a Loop so that the Loop is seamless

quantizeLoop
Automatically adjust the Loop position to the quantized position

quantizeSetCue
Automatically adjust setting Cue position to the quantized position

globalQuantize
Select 1 to make quantized functions jump to beat boundaries, 4 to jump to measures boundaries, or 0.25 to jump on quarters boundaries.

smartScratch
Automatically mute the volume when scratching backward

cueLoopAutoSync
When on, cue_loop will be quantized to the beat

resetPitchOnLoad
Automatically reset the pitch to +0% when you load a new song

resetEqOnLoad
Automatically reset all the equalizers and filter to 0 when you load a new song

resetStemsOnLoad
Automatically reset the Stems when you load a new song

resetFXOnLoad
Automatically stop all the effects when you load a new song

resetKeyOnLoad
Reset key to normal when you load a new song

autoHeadphones
Automatically switch the headphones to the song that has just been loaded or touched

pflOnSelect
Automatically switch the PFL when a deck is selected


Controls

playMode
Select if the play and stop buttons act as play-stutter and pause-stop, or play-pause and stop

cueMode
Select if the Cue button act as Cue , Cue -hold (will keep playing if Cue is pressed more than 2s), or Cue -cup (play on release, stop and rewind on push)

hotcueMode
Select if hotcue buttons play or stutter

updateHotCueOnCueCombo
When a hot Cue is pressed while holding the deck's Cue button, it will update the Cue to the current Cue position instead of jumping to the Cue

loopBackMode
Select, when a Loop is set by number of beats ('loop 4'), if the Loop starts from the current position (no) or ends at the current position (yes). Smart means set start when paused or set end when playing.

loopAutoMove
Select if the Loop is kept and moved to the new position when a Cue is called during a Loop

loopDefault
Default number of beats used in Loops

loopRollDefault
Default number of beats used in loopRolls

beatjump
Number of beats the beatjump script will jump

keepPlayingPastEnd
When on, the song keeps playing after the end and you have to press Cue manually to stop the song

keepPlayStatusOnLoadSong
When on, a new song loaded to the deck will start playing automatically if the previous song in the deck was playing

eqMode
Select which algorithm the EQ knobs control

eqModeDual
Use extra decks on 4-deck mixers to control both frequency and modern EQs at the same time

stemsBleedMuteVocal
Control how much the Stems separation algorithm will allow bleeding when muting vocals. 0% means strict separation (remove more vocal, but might remove other frequencies), 100% means less strict (might remove less vocal, but keep the original song more intact).

stemsBleedMuteInstru
Control how much the Stems separation algorithm will allow bleeding when muting instruments. 0% means strict separation (remove more instrument, but might remove other frequencies), 100% means less strict (might remove less instrument, but keep the original song more intact).

stemsBleedOnlyVocal
Control how much the Stems separation algorithm will allow bleeding when isolating vocals. 0% means strict separation (isolate better, but might remove some vocal frequencies too), 100% means less strict (might isolate less, but keep the vocal more intact).

stemsBleedOnlyInstru
Control how much the Stems separation algorithm will allow bleeding when isolating instruments. 0% means strict separation (isolate better, but might remove some instrument frequencies too), 100% means less strict (might isolate less, but keep the instrument more intact).

vinylMode
In Vinyl mode, touching the disc on the skin or the jogwheel on a controller stop the song and Scratch . In CD mode, it speed up or slow down a little the song.

masterTempo
Make the pitch slider changes the speed of the song, but not its key

pitchRange
Set how far the pitch slider can move

autoPitchRange
Automatically adjust the range of the pitch when pitch-matching requires a broader range

pitchResetSpeed
How fast pitch reset moves the pitch (in percent per second, default 1 percent per second)

faderStart
Automatically starts to play when the volume fader is moved up

faderStartStop
Automatically stops to play when the volume fader is moved down to zero (requires faderStart to be enabled as well)

crossfaderCurve
Defines how the crossfader behaves

crossfaderDisable
Disable the crossfader

crossfaderCustom
Save a custom configuration for the crossfader

crossfaderHamster
Invert the crossfader (so that putting the crossfader to the left-most position makes the right deck audible and the left deck silenced)

levelfaderHamster
Invert the fader (so that it is fully on when down and fully off when up)

effects
remember the plugins loaded on the deck slots

masterEffects
remember the plugins loaded on the Master effect slots

mixFx
The last selected mix effect when using the crossfader

pluginBanks

padsPagesOrder

padsPagesHidden
List of pages hidden from the page selection drop-down

sixteenPadsMode
When on auto, 16-pads mode is enabled only when a controller with 16 pads is connected.

padsPagesChanged
Pads Pages modified from the controller defaults

padsSkinIndependent
Set to true to keep the pads on the skin independent from the controllers

loopPadPage
Loop pad page currently selected on each deck

autoSortCues
Automatically sort Cue points chronologically


Skins

skinWaveformType
Set waveform type in skins that support it

coloredWaveforms
Select which color scheme is used on the waveforms to identify the beat, vocal and instrumental areas

skinWaveformType
Set waveform type in skins that support it

skinOverviewType
Set the waveform type for the overview display in decks ('auto' follows the main waveform type)

skinWaveformScratchType
Set the waveform type for vertical Scratch waves

coloredWaveforms
Select which color scheme is used on the waveforms to identify the beat, vocal and instrumental areas

waveUseFrequency
Use frequencies instead of Stems to calculate the colors in the colors waveform

waveGrayOnKill
Show in gray the Stems that are removed on the shape waveform

waveformCenter

skinPlayheadShadow
Set whether songpos waveform shows the shadow on the playhead marker

showGridLines
Show grid lines on the Scratch and rhythm waves

beatCounterRange
Set over how many beats the beat counter on the skin is counting (default: 16)

rhythmZoom
Zoom level of the horizontal rhythm and Scratch display

scratchZoomVertical
Zoom level of the vertical Scratch display

touchScreenMode
force a set of options usually used with touchscreens (gridview in the browser, maximized window, bigger handles on splitviews)

multiTouchTwoFingerScroll
Enable scrolling with two fingers on touch-screens

onScreenKeyboard
Show an on-screen keyboard when you need to edit something

keyboardShowKeymapOverlay
While holding CTRL or ALT, show keyboard mapping overlay in browser area on supported mappers

keyboardKeymapOverlayOnStickyKeys
While sticky keys is on (double-press ALT, or key assigned to keyboard_shortcuts) the keyboard mapping overlay will stay visible

skinEmptyButtons
Show or hide some extra empty customizable buttons on the default skins

customButtons
Actions saved for the various custom buttons and custom knobs

skin3FxLayout
Switch between "1 FX with 3 knobs" and "3 FX with 1 knob each" layouts

skin6FxLayout
Switch to "6 FX with 1 knob" layout

vuMeter

clockDisplay

cueDisplay
Select what is shown on hotcue buttons

savedLoopDisplay
Select what is shown on the saved Loop buttons

displayTime
Select the way song time is displayed (elapsed, remain, total)

keyDisplay
Show keys on deck and browser either in Musical format (C, C#, D, etc...) or Harmonic (01A, 02A, 01B, ...)

cpuMeter
Show in the CPU meter how fast the whole system is running, or how fast the audio subsystem is running.

hideSongInfo
Hide the song's title and artist from the skin, if you don't want people behind you to be able to see which tracks you are playing

tooltip
Show or hide the tooltips

tooltipDelay
Delay during which the mouse must stop before the tooltip is shown

showCoverForDragDrop
show the Cover of the files being dragged during drag-and-drop operations

RPM
Rotation speed of the domes on the skin (default: 33)

dialogsColorTheme
Force the dialogs and menus to use a light-color or dark-color theme

cleartype
Use ClearType to show sharper text on laptops

maximized
Select if the skin is maximized to use the full desktop (1), use the full desktop including the taskbar (2), or windowed (0)

skin
Name of the current skin file

skinLoaded
Remember which variations you prefer for each skin

skinWindows

skinPanels
Skin panel visibility

skinTextzones
Skin text zones

skinSplitState
Skin split state

skinRacks
Skin rack state


Audio

audioAutoDetect
Keep checking for new devices to detect when a known soundcard is plugged in

exclusiveAudioAccess
When set to yes, VirtualDJ will take exclusive control of your soundcard, meaning that all other applications running in the background will stop to make any sound while VirtualDJ is active

splitHeadphones
If set to true, the headphones will have the Master in the left ear and the PFL in the right ear

equalizerInHeadphones
Set to yes (default) if you want to hear the equalizer on the PFL, or no if you want to hear the original song

headphonesGain
Set the gain applied to the headphones output

prelistenOutput
Selects which deck is used to output the prelisten sound (from the editors or the info panel preview). 0 means automatically select the deck that is not currently on air

boothMicrophone
The microphone input is also heard on the booth audio output

metronomeVolume
Set the volume used by the metronome ticks in the BPM Editor

gainSliderIncludesAutoGain
when set to yes, the gain knob on the skin shows at 100% when the gain is equal to the automatic value. When set to no, 100% on the knobs means no gain applied.

faderCurve
Set the curve for the volume sliders (0=linear, 0.5=quadratic, 1=logarithmic)

zeroDB
Add additional headroom to prevent distortion when mixing several tracks together by lowering the volume

rampStartTime
Simulate how a real turntable needs time to reach its full speed when started

rampStopTime
Simulate how a real turntable brakes to reach full stop when stopped

rampScratchTime
Simulate how a real turntable needs time to react when the disc is touched

equalizerFrequencySpread
Defines the spread of the equalizer bands. "Default" has each band narrow around their frequency, while "Full Kill" has each band extending to share its border with the next band (meaning if you kill all 3 bands in "Full Kill" mode, you'll get silence, while if you kill all 3 bands in "Default" mode, you'll get everything except the bass, medium and high bands)

equalizerLowFrequency
Set the central frequency used by the Low equalizer

equalizerMidFrequency
Set the central frequency used by the Mid equalizer

equalizerHighFrequency
Set the central frequency used by the High equalizer

filterDefaultResonance
Set the amount of resonance applied by the filter

fxProcessing
Select if effects are processed before or after level fader and crossfader (pre-fader or post-fader)


Video

useVideoSkin
Enable or disable video skins

videoSkin
Name of the current video skin

showVideoSkinOnPreview
Show the video skin on the video preview on the main skin

videoLogo
Show a logo on the bottom-right corner of the video output (you need a VirtualDJ PRO license to be able to remove or change the logo)

videoLogoImage
Select which image is used for the video logo (you need a VirtualDJ PRO license to be able to remove or change the logo)

videoLogoSize
Select the size of the video logo (you need a VirtualDJ PRO license to be able to remove or change the logo)

videoLogoPosition
Select the position of the video logo (you need a VirtualDJ PRO or Controller license, or a Karaoke subscription to be able to change the logo position)

videoCrossfader
Define the behavior of the video crossfader (Separate to control both audio and video separately, Linked to control both together, Smart to let VirtualDJ moves the video crossfader automatically to follow what the audience is hearing)

videoVolumeLink
Moving the volume sliders automatically moves the video levels too

videoTransition
Select which video transition plugin is used to fade between two video sources when the video crossfader is moving

videoRandomTransition
Automatically select a new video transition plugin randomly for each transition

videoFx
Select which video fx plugin is currently loaded

videoAudioOnlyVisualisation
Select which visualization plugin will be used when a song with no video track is played and the video output is opened

letterBoxing
Select how to handle the difference in aspect ratio between your video files and your video output window

videoFPS
Set the number of Frame Per Seconds used by the video engine

videoMicroFrames
Enhance the quality of the video at lower speed, by adding "MicroFrames" between the regular frames. When set to " Smart ", MicroFrames are used only when scratching or playing at low speed.

videoResampleQuality
Quality of the video when rescaling. High can look better, but may require a faster video card.

videoShaderQuality
Force visualization shaders to a lower quality, if your videocard is not powerful enough to keep up with the desired framerate

videoUseDXVA
If set to true, the video engine will use Hardware Acceleration (DXVA) from your videocard, if available

videoDriver
Show which video driver is being used by your computer

videoMaxMemory
Enforce a hard limit on the amount of video memory from the video card VirtualDJ can consume

videoForceFullscreen
force the video output to use fullscreen mode (can help if you have a dual-videocard system). 0 for default, -1 for alternative video mode

videoDelay
Set a delay (positive or negative) between the video output and the audio output (in milliseconds)

videoWindowAlwaysOnTop
Keeps the video window always above all other windows

videoWindowPosition
Video Window Positions

videoCreateLinkOnDrop
Dropping a video on the video preview area or Cover art of an audio file will automatically create a video edit of the audio file

startVideoOnLoad
Automatically open the video output window when you load a video track


Karaoke

karaokeBackground

karaokeBackgroundMusic
Select which folder is used to play background music between karaoke song, when the karaoke mode is active. (can also be "automix" (default) or " Sidelist ", to respectively use the automix playlist or the Sidelist playlist from the sideView)

karaokeBackgroundImage
Select which image will be displayed when the background music is playing and karaokeBackground is set to image (between karaoke songs)

karaokeBackgroundVolume
Set the volume at which the background music is played, between karaoke songs

karaokeVideoSkin
Select video skin to be used while karaoke is active

karaokeSkipSilence
Automatically skip silence at end of karaoke song when playing background music in karaoke mode

karaokeAutoRemovePlayed
Remove played tracks automatically when in karaoke mode

karaokeDualDeck
When enabled, play karaoke on one deck and background music on another deck. Otherwise karaoke and background music play on the same deck


Controllers

mixerOrder
For 4-deck controllers, defines the order of the decks from left to right

controllerTakeoverMode
Defines how sliders and knob are behaving when the value on the controller doesn't match the value on the skin: "Instant" means as soon as you touch the slider on the controller, VirtualDJ will use the controller's position. "Pickup" means that the controller's slider has no effect until it reaches the current skin's position, at which point both positions become linked again. "Gradual" means that when you move the controller's slider, it will moves the skin's slider in the same direction to gradually match both positions

controllerTakeoverModePitch
Defines how the pitch slider on the controller is behaving when it doesn't match the software pitch value: "Instant" means as soon as you touch the slider on the controller, VirtualDJ will use the controller's position. "Pickup" means that the controller's slider has no effect until it reaches the current pitch, at which point both pitch become linked again. "Gradual" means that when you move the controller's slider, it will moves the software's pitch in the same direction to gradually match both positions, "Relative" means that when you move the controller's slider, it will move the software's pitch in the same direction and same amount.

touchWheelBackspin
Moving a touchweel backward with the touch part pressed, and releasing it while the wheel is still spinning backward, will continue like if the wheel was still "touched" until the wheel stops moving, to produce a "backspin" effect

touchWheelForwardspin
Moving a touchweel forward with the touch part pressed, and releasing it while the wheel is still spinning forward, will continue like if the wheel was still "touched" until the wheel stops moving, to produce a "forward-spin" effect

touchWheelSpinThreshold
Minimum speed jogwheel needs to have on release before backspin or forwardspin will be triggered

jogSensitivityScratch
Set the sensitivity of the controllers jogwheels when scratching

jogSensitivityCue
Set the sensitivity of the controllers jogwheels when cueing

jogSensitivityBend
Set the sensitivity of the controllers jogwheels when pitch-bending

jogVibrationProtection
If the track is moving on it's own while paused, increase this value to prevent it (Leave on 0 unless there are issues)

motorWheelInstantPlay
On controllers with motorized jogwheel, when you press play, the song will play instantly at its normal speed, even if the motor takes some time to reach its nominal speed

motorWheelInstantStop
On controllers with motorized jogwheel, when you press pause, the song will stop, even if the motor takes some time to slow down

motorWheelSmoothPercent
Helps smoothing the motorized jogwheel speed against fluctuations due to the OS delays in receiving the MIDI or HID messages

motorWheelLockTime
Set the number of seconds that VirtualDJ stops to interpret the motorized jogwheel movements after a play or stop action is done (to prevent the wobbling movement of the motor when it abruptly stops)

controllerRefreshRate
Maximum refresh rate of MIDI/HID controllers (in ms between refresh). 0 means as fast as possible, which is refresh every 10ms (100 times per seconds).

controllerWaveFormZoom
Zoom level for certain controllers with a waveform display

disableBuiltInDefinitions
Set to yes if you don't want VirtualDJ to use its built-in controller list to recognize MIDI or HID devices

createMidiLog
When on, will create a log file for your MIDI controller, that can be used by our engineers to find problems or help write native support.

midiLogLevel


Timecode

timecodeMode
Select what to do on needle-drop: relative=do nothing, absolute=use the offset from the beginning of the record, Smart =use the distance if the jump is small, map the full length of the record to the full length of the song if the jump is bigger.

timecodeType
Select which Timecode type you are using (will be also set automatically during calibration, except for "VirtualDJ7 CD" which needs to be set manually).

timecodeLeadInTime
Move the "start" of the Timecode , to skip a section at the beginning of the record if it is damaged from too much use.

timecodeAntiSkip
Prevent the song position to change if the needle slipped to the next or previous grooves (only for vinyl in Smart mode). The value is how many grooves maximum the antiSkip will absorb.

timecodeNeedleDropSync
When needle-dropping, wait to be sure of the new position before starting to play.

timecodePitchSliderIgnoreBend
The Timecode pitch slider will not move during manual pitch-bend (braking or speeding up the record), but at the expense of a delayed movement of the slider if you make sudden big pitch modifications.

timecodeSilence
Level under which the Timecode is considered stopped. Raise this value if you perform in a very noisy or vibration-full environment. Lower this value if you want to perform tricks that require very slow scratches.

timecodeCalibrationVolume
Calculated during calibration, this value is the average volume of your input signal.

timecodeCalibrationPhase
Calculated during calibration, this value checks if your input signal is stereo-inverted, and/or phase-inverted.


Sampler

samplerBank
Name of the sample bank that is currently loaded

samplerTriggerMode
Defines how the sampler slots are triggered: "on/off" means the sample starts when you press once, and stop when it reaches the end of the sample or when you press again. "hold" means the sample starts when you press, and stops when you release the pad. "stutter" means the sample starts when you press, and continue until the end of the sample. If you press the pad again, it restarts the sample from the beginning. "unmute" means the sample keeps running in the background, but is audible only while the pad is pressed.

samplerDefaultLoopMode
Set the default sync mode that is used when a new Loop is recorded.

samplerForceNbColumns
Force a layout for the sample pad in the sideView

samplerExportLossless
When set to yes, new samples that are recorded will be saved using a lossless algorithm (FLAC). When set to false (default), they will be slightly compressed using OGG.

samplerDontSaveSource
When set to yes, new samples that are recorded will not save their source file filepath (if you want to distribute the sample file without exposing your folder paths)

samplerOutputToTriggerDeck
When set to yes, using the controller's trigger pads on the left side or right side change the sampler output channel accordingly

samplerRootFolder
Let you change the default folder where the samples are stored

samplerOutputDeck
0 for Master /all decks, 1 for deck 1 etc...

samplerApplyEffectsOnDeckOutput
When sampler is set to output to a specific deck and this setting is turned on, deck effects, equalizer and filter are also applied to the sampler. Otherwise only volume and pfl affect sampler.

samplerVideoVolumeLink
Video samples fade to black with sample volume when on

autoSideview
Switch sideview to sampler when sampler_bank action is used to change sample bank

samplerImageSize
Specifies the size of the image on a sampler pad

samplerHeadphones
Sampler can be heard in headphones

samplerShowEffects
Show effect toolbar in sampler sideview


Browser

fileFormats
List of extensions that will be displayed in the browser

rootFoldersLocation
List of root folders that will be displayed in the tree view

iTunesDatabaseFile
Path to your iTunes database file

seratoFolder
Path to your Serato Crates folder

traktorFolder

importV7Databases
Automatically import databases from VirtualDJ 7.x or earlier into the new VirtualDJ 8.x format if needed

ignoreDrives
List of drives to ignore when looking for VirtualDJ databases

readOnly
Set VirtualDJ in read-only mode, the databases on the drives will not be modified

searchInFolder
Search results display results from the current folder first

searchInDB
Search results display all results from the database

searchInOnlineCatalogs
Search results display results from online catalogs if an Internet connection is available

OnlineCatalogsWhenEmpty
Only search online catalogs if no local result was found

OnlineCatalogs
Specify which catalog(s) to use for online search

onlineCatalogsContentPreference

showMusic
Activate filter to show only Audio tracks

showVideo
Activate filter to show only Video tracks

showKaraoke
Activate filter to show only Karaoke tracks

searchFields
Fields used by the search engine

browserColumns
Columns displayed in the various browser windows

browserSort
Sort column used in the various browser windows

browserGridColumns
Columns displayed in the various browser windows while in grid view

infoviewColumns
Fields displayed in the info side-panel

showHorizontalSideList
Show the horizontal Sidelist like in older VirtualDJ versions

lockFolderOrder
When active, the order of folders is locked and can't be moved accidentally by dragging them around

keepSortOrder
Keep the sort order when you change folder

rememberRecurse
Remember if recurse was used on a folder

browserSearchByFirstLetter
When the focus is on the browser, typing on the keyboard will select the song starting with this letter, instead of using the keyboard mapper

lastSelectedFolder
Last selected folder (saved for the next session)

coverFlow
Select how to display the Cover pictures on the coverflow band

lastTrackListDate
Last date from the tracklisting.txt file

historyDelay
Number of seconds a song needs to be playing before it's considered 'played' and added to the History , tracklisting, etc (default: 45 seconds)

writeHistory
When disabled, don't log tracks in History and don't update play count or last play date

prelistenVisible
Show the prelisten control in the info panel

prelistenStopOnChange
Stop the prelisten if it was playing when you switch to a new file in the browser

prelistenStartPos
-1=default, 0 to 1: start at that location in the song

autoSearchDB
Automatically add any song that VirtualDJ encounters while browsing your folders and drives, to the search database

showZipKaraoke
When browsing the content of a folder, check for all .zip files to see if it's a karaoke file (.mp3 + .cdg) inside

showM3UAsFolders
When opening a folder, check if it has .m3u playlist files inside, and if so show them as subfolders

fontSize
Font size modifier for the browser

browserPadding
Padding around lines in the browser

browserBPMDigits
How many digits after the dot should be displayed in the browser when showing a BPM

savePlaylist
Automatically save the automix/sidelist/karaoke list between sessions

saveUnplayedToSidelist
When you load a song on a deck, but change your mind and don't play it and load something else, automatically put the song in the Sidelist for later

removePlayedFromSidelist
When you play a song long enough to mark it as played, and the song was in the Sidelist , remove it from the Sidelist

browserTextFit
How to display large text in the browser when it's too long to fit

tracklistFormat
format used when writing the tracklist.txt file (use the same syntax as the skin engine's text elements)

shellIcons
Display the real OS icons instead of the VirtualDJ flat one, for regular folders

sideviewShortcuts
List of the folders that have shortcut buttons in the sideview

sideView
Save the sideview view between sessions

gridView
Display the lists of files as a grid instead of row by row

triggerPadView
Display the sampler as a pad in the sideview instead of as a list

sideViewReco
Set the mode of the sideview recommendation panel

RemixesViewProvider

liveFeedbackProviders

logUnsuccessfulSearches
Automatically save all unsuccessful searches into the file SearchLog.txt

filterFolderSplitGenreBySlash
When enabled, a slash is seperating genres in filter folders

browserAutoZoom
Automatically zoom the browser on mouse-over

browserFontSizeButtons
Show buttons on the browser toolbar to fine tune the font size, instead of the quick big/small button

browserDaysSongsAreNew
Number of days after first seen a file that it gets the new file icon

browserAutoOpenNewDrive
Automatically select a new external drive or usb key when plugged in

cdjExportStemsConfig
List of possible combinations of Stems to export on CDJ flash drives

cdjExportStems
List of Stems combinations to export on CDJ flash drive when exporting a new file

cdjExportCompatibility
Minimum level of compatibility for CDJ flash drive databases

cdjExportShowAllDrives
Show all USB drives under the CDJ Export folder

cdjExportAutoSyncCues
Automatically keep the Cue points synchronized when modified inside VirtualDJ and on a CDJ

cdjExportCuesAsMemoryPoints
Store Cue points as memory points as well on cdj export

quickFilters
List of available quick filters

colorRules
List of color rules

user1FieldName
Display name for the user-definable tags field

user2FieldName
Display name for the user-definable tags field

favoriteGenres
List of genres to be offered first when editing the genre field

favoriteTags1
List of tags to be offered first when editing the user1 field

favoriteTags2
List of tags to be offered first when editing the user2 field


Tags

getTagsAuto
Automatically get infos from the file's tags when a new file is encountered

setTagsAuto
Automatically write infos to the file's tags when something is modified inside VirtualDJ

coverDownload
Automatically download Cover pictures when a new file without Cover is encountered

getTitleFromTags
Get the title and artist fields from the tag

getRatingFromTags
Get the rating field from the tag

getCommentFromTags
Get the comment field from the tag

getCuesFromTags
Get the cues field from the tag

getTagFromZip
Open zip files to see if there is a mp3 or mp4 file inside to get tags from

getRemixWhenParsingFilenames
Get the remix field when filename are formated like "artist - title (remix)" or "artist - title [remix]"

useKeyFromTag
Prefer to use the key from the tag instead of the value calculated by VirtualDJ

cleanTagsInDeckDisplay
title, artist, featuring and remix are uniformly formatted for display in the deck's tag info display


Automix

automixMode
Force the automix engine to use one particular mode

fadeLength
Length (in seconds) of the transition when using "fade" automix. Negative length adds delay between songs

automixRepeat
The automix playlist will repeat from the beginning when it reaches the end

automixAutoRemovePlayed
Files will be removed from the automix playlist when they get played during automix, or when they get played any time

automixDualDeck
Use both decks and the crossfader to perform the automix, instead of doing everything on a single deck

autoMixBeatMatchOnFade
When automix mode is set to fade and songs tempo is close to each other, they will be beatmatched

automixSkipLength
Number of beats to fade when forcing automix to skip to a different song (double-click or mix_now for example)

automixMaxLength
Maximum time (in seconds) a song will play in automix before skipping to the next song

automixDoubleClick
While automix is active, select what happens when double-clicking a song


Internet

internetProxyURL
URL of proxy to access internet

internetProxyPort
Port of proxy to access internet

internetProxyUsername
Username of proxy to access internet (if required)

internetProxyPassword
Password of proxy to access internet (if required)

stayLoggedIn
Set to no if you want VirtualDJ to ask your password everytime

dontLogin
Set to yes if you don't want to log in (and see the log in window when you start VirtualDJ)

checkUpdates
What to do when there is a new version of VirtualDJ available

earlyAccessUpdates
Get early access to new updates and new features as soon as they are fully tested

sendHistory
Save your playlists on your virtualdj.com account (some features won't be available if you disable this)

sendAnonymousStats
Help improve VirtualDJ by sending anonymous statistics about which controller you use, which skin, etc

autoRefreshDRM
Automatically refresh the DRM of your online catalogs downloaded song when they're near expiration

liveFeedback
Show new track recommendation based on the feedback of millions of other DJs who have played the same tracks as you just did

netsearchVideoQuality
Quality (and size) of the video files that online video catalogs will download

netsearchAudioQuality
Quality (and size) of the audio files that online audio catalogs will download. Note that not all quality levels are offered by all providers

iRemote
Look for old v7 Remote application

iRemoteList
list of old v7 Remote clients

iRemoteDefaultPort
Port on which to connect with old v7 Remote clients

vdjRemoteDevices
List of mobile devices that will reconnect automatically if they're running VirtualDJRemote (v8 or above)

os2l
Send beats and bpm to any DMX software compatible with OS2L (Open Sound To Light protocol)

os2lDirectIp
Set the IP and port of your DMX application to connect OS2L directly without using Bonjour or Zeroconf

askTheDJMonitoring
Choose if AskTheDJ keeps polling requests when the folder is not shown

askTheDJFrequency
Frequency (in seconds) at which to update AskTheDJ

askTheDJTwitterHashtag
Use Twitter instead of http://ask.the.dj to get request, looking for the specified hashtag


Record

recordFile
File use to record the mix

recordFormat
File format used to record the mix (mp3, ogg, flac, wav, webm, mp4)

recordQuality
Amount of compression used when saving the recording (the lower the quality the bigger the compression)

recordAutoStart
The recording will automatically start as soon as you press play on a deck

recordWaitForSound
Once recording is started, the recording will wait until something is actually playing before recording

recordOverwrite
Decide what to do when you record a new file (and didn't manually change the output filename)

recordAutoSplit
A new recorded file will be created each time you move the crossfader from one side to another

recordWriteCueFile
A . Cue file will be created alongside the recorded mp3, with the times and titles of each track you play (the . Cue file can be used by many CD burning software to create tracked CDs)

recordVideoResolution
resolution of recorded video

recordMicrophone
When set to no the microphone is not recorded into the output file

recordBitDepth
24-bit only available for wav and flac. Warning: 24-bit files are not compatible with all media players!

recordVideoFps
Frames per seconds for video recording. Note that to record at 60fps, videoFps also needs to be set to 60


Broadcast

broadcastMode
Broadcast mode ("direct" if you want to stream directly from your computer, "server" if you want to stream to a radio station, "podcast" if you want to save your podcast on virtualdj.com for later use)

broadcastVideoQuality
Amount of compression used when broadcasting video (the lower the quality the bigger the compression)

broadcastVideoQualityCustom
Custom video broadcast quality "resX x resY @ videokbps , audiokbps"

broadcastServer
Server address to broadcast to

broadcastDirectFormat
File format used to broadcast ("ogg" is better quality but works only in Chrome, "mp3" works with any browser)

broadcastDirectPort
Internet port used for direct broadcast

broadcastDirectQuality
Encoding quality (compression) when using Direct Broadcast

broadcastDirectMaxClients
Maximum number of listener who can connect to your computer at the same time in Direct Broadcast (don't put too high if you don't have a lot of bandwidth)

broadcastDirectName
Name of your broadcast

broadcastSongInfo
Set to no if you don't want your listeners to see the titles of what you are playing

broadcastSongInfoFormat
Set how the title is formatted that is sent to the broadcast server

podcastName
Name of your podcast

broadcastVideoProvider
video broadcast server

broadcastVideoURL
url of the video broadcast servers

broadcastVideoKey
stream keys for the video broadcast


Options

ABtesting

language
Language-file used for translation

loadSecurity
Ask a confirmation message if you try to load a song on a deck that is already playing. Silent will not load and not show a confirmation dialog.

endOfSongWarning
Time left in song (in seconds) when to show the end-of-song warning

autoDiscMarker
Automatically put the disc marker back to 0 degrees on Cue points

sandboxSplitHeadphones
In sandbox mode, sends the sandbox Master to the left ear of your headphones, and the sandbox pfl to the right ear

sandboxPreviewOnly
In preview only sandbox mode, only the song position is reflected in the sandbox. volumes, crossfaders, equalizers and effects are still applied to the main output

VDJScriptGlobalVariables
List of persistent global variables saved by your scripts

crashGuard
CrashGuard constantly monitors the VirtualDJ process, and silently reboot it without interruption if something goes wrong

crashReportLevel
If you experience some problems and the technical support ask you to submit more detailed dump files, set this to the value the technical support agent told you

poiEditorShowAll
Show system POIs in the POI Editor

poiEditorSnap
Snap POIs to the beat in the POI Editor

nonColoredPoi
Specify how to choose the default color for CUEs and other POIs that don't have a specific color

colorPicker
Select which colorPicker to use. 'auto' uses gradient in tag Editor and simple otherwise

settingPage
Last page used in settings

dontShowAgain
Dialogs that you asked not to show again

showTipOfTheDay
show Tip Of The Day when new ones are available

tipOfTheDayAlreadySeen
list of Tip Of The Day already clicked or closed (that won't be shown again)

skinStarterTip

limitedEdition

startOfDayHour
Hour (in 24h format) at which to cut into a new date in tracklisting.txt (default: 8 AM)

automaticDatabaseBackupPeriod
Number of days between each automatic database backup, or 0 for no automatic backup

databaseBackupLocation
Folder to store database backups


Performance

mathEngine
Force or disable the advanced mathematics engine used for compute-intensive features like Stems separation

mathEnginePriority
Reduce priority of Stems processing to reduce system load when CPU math engine is used

precomputeStems
Use files on your hard-drive to precompute the stem separation, in order to speed up future loads

skinFPS
Set the number of frames per seconds the skin is updated. A higher value will make animation smoother, a lower value will make cpu usage lower

sampleRate
Force the internal samplerate. If set to "auto" VirtualDJ will use the samplerate recommended by your soundcard. If you are playing a lot of MP3 files, we recommend using a 44100 samplerate. If you are playing a lot of VOB videos, we recommend using 48000. As a rule, a bigger samplerate DOES NOT mean a better sound quality, on the opposite. The best quality is when your source file, internal samplerate, and soundcard, all use the same value. And since you can change the value of the soundcard and of VirtualDJ, but not of the source files, you should set the value that matches most of your files (mp3 are 44100, videos are 48000)

latency
latency in samples

ultraLatency
Set to yes to minimize the latency when using ASIO sound drivers, by writing audio before the "safe" recommended point. If you hear some cracks in ASIO, try to turn this off.

maxPreloadLength
Prevent overloading your memory, by not fully preloading any song that is longer than this value (in minutes). Set to -1 to always preload. 0 to select automatically

maxStemLength
Prevent overloading your memory, by not loading Stems for any song that is longer than this value (in minutes). Set to -1 to always try to allocate memory for Stems

pitchQuality
Choose which algorithm to use when pitching/scratching/mastertempo. 1 is fastest, 2 is good quality, 3 is excellent quality, 4 is best quality but requires fast cpu

scratchFilterQuality
Choose the quality of the algorithm used for the scratching. Higher values increase sound quality but also increase cpu usage. Default is 10, maximum is 30

songLoadPriority
Lower song load priority to prevent audio drop-outs while loading

experimentalBeatAnalyzer

experimentalSkinEngine
Improve skin rendering performance

useLowPowerGPU
For laptop with dual-GPU, select if the skin and video should use the internal low-power GPU (to preserve battery) or the discrete high-power GPU. The low-power GPU is usually enough to draw the skin and for basic video mixing, and will make your battery last longer. Use the high-power GPU if you're doing complicated video mixing with complex effects or shaders.

useLowPowerGPU
For laptop with dual-GPU, select if the skin and video should use the internal low-power GPU (to preserve battery) or the discrete high-power GPU. The low-power GPU is usually enough to draw the skin and for basic video mixing, and will make your battery last longer. Use the high-power GPU if you're doing complicated video mixing with complex effects or shaders.

mathEngineShareGPU
Force the mathEngine to not use the GPU to its maximum, so that other processes can use it. Use this if you set useLowPowerGPU to No.

experimentalUseMetal

experimentalWaveColors

safeVideoDecode
Use this if your are experiencing troubles with old video drivers using hardware decoding of videos

analyzeSongsOnView
When enabled, unscanned files are automatically scanned as they are browsed

keepBPMonAnalyzerUpdate
When enabled, automatically detected bpm and beat-grid will not be updated when the bpm analyzer has been updated. Only manual re-scan will then update the bpm and phase with the new analyzer.


List of Native Effects